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PCs: The Missing Manual
PCs: The Missing Manual

Your vacuum comes with one. Even your blender comes with one. But your PC--something that costs a whole lot more and is likely to be used daily and for tasks of far greater importance and complexity--doesn't come with a printed manual. Thankfully, that's not a problem any longer: PCs: The Missing...

Blender 2.5 Lighting and Rendering
Blender 2.5 Lighting and Rendering

Each chapter develops a different aspect of a Blender technique. The book is essentially a step-by-step tutorial, which builds up your knowledge throughout. It has practical examples such as lighting a tricycle in open space, lighting a wine bottle on a table, and lighting a room that has a lamp as well as sunlight coming in through the...

Black & Decker The Complete Guide to Wiring, 5th Edition: Current with 2011-2013 Electrical Codes
Black & Decker The Complete Guide to Wiring, 5th Edition: Current with 2011-2013 Electrical Codes
The world of wiring tends to move in cycles, so to speak. The basic science that causes your blender to whir when you plug the cord into a wall outlet doesn’t change, but the ways we harness and manage electrical power are constantly improving—always with an eye toward safety. The Complete Guide to Wiring changes, too....
Blender 2.5 Character Animation Cookbook
Blender 2.5 Character Animation Cookbook

This book offers clear, illustrative, and easy-to-follow recipes to create character rigs and animations for common situations. Bring your characters to life by understanding the principles, techniques, and approaches involved in creating rigs and animations; you'll be able to adapt them to your own characters and films.

...

Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced...
Blender 2.5 HOTSHOT
Blender 2.5 HOTSHOT

With Blender 2.5 Hotshot you will take a tour around Blender 3D tools and discover the tight integration between them by working on projects covering many aspects of computer image generation, modeling, lighting, compositing, animation, and the game engine.

Using a projects based approach you will learn fun and challenging...

WebGL Game Development
WebGL Game Development

WebGL is the standard for rendering 3D graphics in a browser using JavaScript. This book will teach you to exploit the full potential of WebGL in game development by rendering complex 3D objects. The essential tutorial.

Overview

  • Load and render complex 3D objects in WebGL using JavaScript
  • ...
3D Game Development with Microsoft Silverlight 3: Beginner's Guide
3D Game Development with Microsoft Silverlight 3: Beginner's Guide
Microsoft Silverlight is a programmable web browser plug-in that enables the animation, vector graphics, and audio-video playback features that characterize Rich Internet Applications. Silverlight is a great (and growing) RIA platform and games are the next level to exploit in it. But it doesn't offer 3D capabilities out of the box and integrating...
Blender Foundations: The Essential Guide to Learning Blender 2.6
Blender Foundations: The Essential Guide to Learning Blender 2.6

Howdy folks. This book is your guide to learning Blender 2.6. It assumes no previous knowledge of Blender, although old Blender users will find a lot to learn here too. Some beginner texts are dressed-up reference manuals, while some try to teach everything and end up teaching nothing. This book will teach you how to use Blender 2.6,...

Game Character Creation with Blender and Unity
Game Character Creation with Blender and Unity

A complete guide to creating usable, realistic game characters with two powerful tools

Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a...

Character Development in Blender 2.5
Character Development in Blender 2.5

I got started in Blender approximately eight and a half years ago. At the time, there were very few tutorials or other training resources available. Essentially, the only resource around was the people of the Blender Community, who was active through the online forum, http://blenderartists.org. With nothing but the generous time of...

Pro Unity Game Development with C#
Pro Unity Game Development with C#

In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity. C# is the most popular programming language for experienced Unity developers, helping them...

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