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3D Game Programming All in One

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Get ready for an amazing journey into the world of game development! 3D Game Programming All in One is your one-stop tour guide into this new world. If you believe that you can create games that are as cool as—or cooler than—the ones you’ve been playing, now’s your chance to prove it. This book will give you the training experience, and tools you need to turn your ideas into reality. Using a well-defined toolkit of programs, knowledge, skills, and ideas 3D Game Programming All in One covers each step required to make a fully featured game. You’ll cover everything from opportunities within the game industry and elements of a 3D game to programming concepts, modeling, textures, and music. All you need to begin your journey is a creative idea and then enthusiasm to bring that idea to life.

Are you ready to:

  • Introduce textures into your games?
  • Create GUI elements?
  • Cover modeling with Mil Shape?
  • Create player and vehicle models?
  • Develop a game world environment?
  • Create and program sound for your games?
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