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Python Programming Fundamentals (Undergraduate Topics in Computer Science)
Python Programming Fundamentals (Undergraduate Topics in Computer Science)

This easy-to-follow and classroom-tested textbook guides the reader through the fundamentals of programming with Python, an accessible language which can be learned incrementally. 

Features: incudes numerous examples and practice exercises throughout the text, with additional exercises, solutions and review questions at the...

Game Analytics: Maximizing the Value of Player Data
Game Analytics: Maximizing the Value of Player Data

Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing...

Calculus for Computer Graphics
Calculus for Computer Graphics

Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.

The author draws upon his...

Design Technologies for Green and Sustainable Computing Systems
Design Technologies for Green and Sustainable Computing Systems

This book provides a comprehensive guide to the design of sustainable and green computing systems (GSC).  Coverage includes important breakthroughs in various aspects of GSC, including multi-core architectures, interconnection technology, data centers, high performance computing (HPC), and sensor networks.  The authors address the...

Secure Wireless Sensor Networks: Threats and Solutions (Advances in Information Security)
Secure Wireless Sensor Networks: Threats and Solutions (Advances in Information Security)

This book explores five fundamental mechanisms to build secure Wireless Sensor Networks (WSNs). It presents security issues related to a single node which deals with the authentication and communication confidentiality with other nodes. It also focuses on network security, providing solutions for the node capture attack and the clone...

Domain Engineering: Product Lines, Languages, and Conceptual Models
Domain Engineering: Product Lines, Languages, and Conceptual Models

Domain engineering is a set of activities intended to develop, maintain, and manage the creation and evolution of an area of knowledge suitable for processing by a range of software systems.  It is of considerable practical significance, as it provides methods and techniques that help reduce time-to-market, development costs, and...

Robotics, Vision and Control: Fundamental Algorithms in MATLAB (Springer Tracts in Advanced Robotics)
Robotics, Vision and Control: Fundamental Algorithms in MATLAB (Springer Tracts in Advanced Robotics)

The author has maintained two open-source MATLAB Toolboxes for more than 10 years: one for robotics and one for vision. The key strength of the Toolboxes provide a set of tools that allow the user to work with real problems, not trivial examples. For the student the book makes the algorithms accessible, the Toolbox code can be read to...

Nostradamus 2013: Prediction, Modeling and Analysis of Complex Systems (Advances in Intelligent Systems and Computing)
Nostradamus 2013: Prediction, Modeling and Analysis of Complex Systems (Advances in Intelligent Systems and Computing)

Prediction of behavior of the dynamical systems, analysis and modeling of its structure is vitally important problem in engineering, economy and science today.

Examples of such systems can be seen in the world around us and of course in almost every scientific discipline including such “exotic” domains like the...

Real-Time Visual Effects for Game Programming (Gaming Media and Social Effects)
Real-Time Visual Effects for Game Programming (Gaming Media and Social Effects)

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game...

An Introduction to Python and Computer Programming (Lecture Notes in Electrical Engineering)
An Introduction to Python and Computer Programming (Lecture Notes in Electrical Engineering)

This book introduces Python programming language and fundamental concepts in algorithms and computing. Its target audience includes students and engineers with little or no background in programming, who need to master a practical programming language and learn the basic thinking in computer science/programming. The main contents come from...

Agent and Multi-agent Technology for Internet and Enterprise Systems (Studies in Computational Intelligence)
Agent and Multi-agent Technology for Internet and Enterprise Systems (Studies in Computational Intelligence)

Research in multi-agent systems offers a promising technology for problems with networks, online trading and negotiations but also social structures and communication. This is a book on agent and multi-agent technology for internet and enterprise systems. The book is a pioneer in the combination of the fields and is based on the concept of...

Data Management in Cloud, Grid and P2P Systems: 6th International Conference, Globe 2013, Prague, Czech Republic, August 28-29, 2013, Proceedings (Lecture Notes in Computer Science)
Data Management in Cloud, Grid and P2P Systems: 6th International Conference, Globe 2013, Prague, Czech Republic, August 28-29, 2013, Proceedings (Lecture Notes in Computer Science)

This book constitutes the refereed proceedings of the 6th International Conference on Data Management in Grid and Peer-to-Peer Systems, Globe 2013, held in Prague, Czech Republic, in August 2013 in conjunction with DEXA 2013. The 10 revised full papers presented were carefully reviewed and selected from 19 submissions. The papers are...

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