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Python Programming Fundamentals (Undergraduate Topics in Computer Science)
This easy-to-follow and classroom-tested textbook guides the reader through the fundamentals of programming with Python, an accessible language which can be learned incrementally.
Features: incudes numerous examples and practice exercises throughout the text, with additional exercises, solutions and review questions at the... | | Game Analytics: Maximizing the Value of Player Data
Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing... | | Calculus for Computer Graphics
Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.
The author draws upon his... |
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Design Technologies for Green and Sustainable Computing Systems
This book provides a comprehensive guide to the design of sustainable and green computing systems (GSC). Coverage includes important breakthroughs in various aspects of GSC, including multi-core architectures, interconnection technology, data centers, high performance computing (HPC), and sensor networks. The authors address the... | | | | Domain Engineering: Product Lines, Languages, and Conceptual Models
Domain engineering is a set of activities intended to develop, maintain, and manage the creation and evolution of an area of knowledge suitable for processing by a range of software systems. It is of considerable practical significance, as it provides methods and techniques that help reduce time-to-market, development costs, and... |
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| | | | Data Management in Cloud, Grid and P2P Systems: 6th International Conference, Globe 2013, Prague, Czech Republic, August 28-29, 2013, Proceedings (Lecture Notes in Computer Science)
This book constitutes the refereed proceedings of the 6th International Conference on Data Management in Grid and Peer-to-Peer Systems, Globe 2013, held in Prague, Czech Republic, in August 2013 in conjunction with DEXA 2013. The 10 revised full papers presented were carefully reviewed and selected from 19 submissions. The papers are... |
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