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GPU Gems 3
GPU Gems 3
It has been only three years since the first GPU Gems book was introduced, and some areas of real-time graphics have truly become ultrarealistic. Chapter 14, "Advanced Techniques for Realistic Real-Time Skin Rendering," illustrates this evolution beautifully, describing a skin...
Beginning ASP.NET 4.5: in C# and VB
Beginning ASP.NET 4.5: in C# and VB
TO BUILD EFFECTIVE AND ATTRACTIVE database-driven websites, you need two things: a solid and fast framework to run your web pages on and a rich and extensive environment to create and pro- gram these web pages. With ASP.NET 4.5 and Visual Studio 2012 you get both. Together they form the platform to create dynamic and interactive websites. ...
Project Management Demystified
Project Management Demystified
Learn Project Management on time and under budget! "Project Management Demystified" is valuable for both the novice project manager and the experienced. For the novice, it is a great way to understand PM basics in an easy-to-understand and practical way. Personalized stories demonstrate both what to do and what not to do. Experienced...
The Definitive Guide to HTML5
The Definitive Guide to HTML5
The Hypertext Markup Language (HTML) has been around since the early 1990s. My earliest encounter was somewhere around 1993 or 1994, when I was working at a university research lab not far from London. There was only one browser—NCSA Mosaic—and the number of web servers could be counted on one hand.

...
The Action Principles
The Action Principles
A path to independence, success and happiness. -- Dr. Denton Cooley, President, Texas Heart Institute

I love the Action Principles book! -- Rev. David O'Connell, President, Catholic University

The Action Principles is an outstanding book that will benefit every reader. -- Ross Perot
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Frommer's Cape Cod, Nantucket & Martha's Vineyard 2005 (Frommer's Complete)
Frommer's Cape Cod, Nantucket & Martha's Vineyard 2005 (Frommer's Complete)
You’ll never fall into the tourist traps when you travel with Frommer’s. It’s like having a friend show you around, taking you to the places locals like best. Our expert authors have already gone everywhere you might go – they’ve done the legwork for you, and they’re not afraid to provide you with honest and...
Encyclopaedia Arcane: Battle Magic - The Eldritch Storm
Encyclopaedia Arcane: Battle Magic - The Eldritch Storm
Encyclopaedia Arcane: Battle Magic Continuing the Encyclopaedia Arcane series. Battle Magic introduces the greatest force of sorcery into the d20 System. Battle Mages of incredible power are able to blast entire hordes of enemies apart with fire and lightning - now, for the very first time, players too can access this awesome destructive force....
The Ap Professional Graphics Cd-Rom Library
The Ap Professional Graphics Cd-Rom Library
This volume attempts to continue along the path blazed by the first two volumes of this series, capturing the spirit of the creative graphics programmer. Each of the Gems represents a carefully crafted technique or idea that has proven useful for the respective author. These contributors have graciously allowed these ideas to be shared with you....
The Darkroom Cookbook, Third Edition
The Darkroom Cookbook, Third Edition
The art of darkroom developing and printing will never go out of style. Master darkroom specialist Steve Anchell is back to prove it in this long-awaited third edition of his enormously successful Darkroom Cookbook. Packed with over 200 "recipes," some common and others rare gems, you'll discover something new every time you open this...
Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs
Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time...
Game Programming Gems 8
Game Programming Gems 8

Welcome to the eighth edition of the Game Programming Gems series, started by Mark DeLoura in 2000. The first edition was inspired by Andrew Glassner‘s popular Graphics Gems series. Since then, other Gems series have started, including AI Gems and a new series focused on the capabilities of programmable graphics, the ShaderX series....

Game Programming Gems 6 (Book & CD-ROM)
Game Programming Gems 6 (Book & CD-ROM)
Welcome to the sixth volume of the Game Programming Gems series. With team sizes constantly expanding, developers are finding themselves pushed to become increasingly specialized. This makes it important to have cutting-edge, ready-to-use material in your specialization, as well as resources that you can call upon if you need to work outside your...
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