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Home Theater For Dummies (Computer/Tech)
Overwhelmed with big screen TV and home theater audio options? What do you need to build the perfect home theater experience? Home Theater For Dummies, 3rd Edition shows you how to plan a home theater system and choose components that fit your budget and your room.
Beginning with the most basic information, this guide... | | Physics for Game Developers: Science, math, and code for realistic effects
If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.... | | |
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Practical MythTV: Building a PVR and Media Center PCMythTV is a powerful open source personal video recorder (PVR) application that runs on Linux. Developed for several years by volunteers, it offers a stable and extensible platform for automating all of the things you would expect from a PVR, and much more.
Practical MythTV: Building a PVR and Media Center PC takes a project-based... | | Windows Phone 7 Plain & Simple
Congratulations! You now own one of the most original and fun new phones to emerge on the scene in years. (But you knew that already, didn’t you?) Windows Phone 7 represents an exciting new direction for both Microsoft and the evolution of the smartphone, those magical do-everything devices that are part phone, part pocket computer. ... | | Microsoft XNA Game Studio Creator's Guide, Second Edition
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game Studio
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