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The Exposome: A Primer
The Exposome: A Primer

The Exposome: A Primer is the first book dedicated to exposomics, detailing the purpose and scope of this emerging field of study, its practical applications and how it complements a broad range of disciplines. Genetic causes account for up to a third of all complex diseases. (As genomic approaches improve, this is likely to rise.)...

iOS 7 Programming Cookbook
iOS 7 Programming Cookbook

Overcome the vexing issues you’re likely to face when creating apps for the iPhone, iPad, or iPod touch. With new and thoroughly revised recipes in this updated cookbook, you’ll quickly learn the steps necessary to work with the iOS 7 SDK, including solutions for bringing real-world physics and movement to your apps with...

Dreams of Other Worlds: The Amazing Story of Unmanned Space Exploration
Dreams of Other Worlds: The Amazing Story of Unmanned Space Exploration

Dreams of Other Worlds describes the unmanned space missions that have opened new windows on distant worlds. Spanning four decades of dramatic advances in astronomy and planetary science, this book tells the story of eleven iconic exploratory missions and how they have fundamentally transformed our scientific and cultural perspectives...

Explanation in the Special Sciences: The Case of Biology and History (Synthese Library)
Explanation in the Special Sciences: The Case of Biology and History (Synthese Library)

Biology and history are often viewed as closely related disciplines, with biology informed by history, especially in its task of charting our evolutionary past. Maximizing the opportunities for cross-fertilization in these two fields requires an accurate reckoning of their commonalities and differences―precisely what this volume sets out...

Game Theory: An Introduction
Game Theory: An Introduction

An exciting new edition of the popular introduction to game theory and its applications

The thoroughly expanded Second Edition presents a unique, hands-on approach to game theory. While most books on the subject are too abstract or too basic for mathematicians, Game Theory: An Introduction, Second...

Sliding Mode Control and Observation (Control Engineering)
Sliding Mode Control and Observation (Control Engineering)

The sliding mode control methodology has proven effective in dealing with complex dynamical systems affected by disturbances, uncertainties and unmodeled dynamics. Robust control technology based on this methodology has been applied to many real-world problems, especially in the areas of aerospace control, electric power systems,...

Programming Logics: Essays in Memory of Harald Ganzinger (Lecture Notes in Computer Science)
Programming Logics: Essays in Memory of Harald Ganzinger (Lecture Notes in Computer Science)

This Festschrift volume, published in memory of Harald Ganzinger, contains 17 papers from colleagues all over the world and covers all the fields to which Harald Ganzinger dedicated his work during his academic career. The volume begins with a complete account of Harald Ganzinger's work and then turns its focus to the research of his...

User-Centered Agile Method
User-Centered Agile Method

Agile development methods began to emerge around 20 years ago. However, it was not until the early 2000s that they began to be widely used in industry. This growth was often due to the advent of Internet services requiring faster cycles of development in order to heighten the rate at which an ever-greater number of functionalities...

Twisted Network Programming Essentials
Twisted Network Programming Essentials

Get started with Twisted, the event-driven networking framework written in Python. With this introductory guide, you’ll learn the key concepts and design patterns to build event-driven client and server applications for many popular networking protocols. You’ll also learn the tools to build new protocols using...

SDL Game Development: (Black & White)
SDL Game Development: (Black & White)

BLACK & WHITE EDITION

If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games.

Overview

  • Create 2D reusable games using...
Advanced Network Programming – Principles and Techniques: Network Application Programming with Java (Computer Communications and Networks)
Advanced Network Programming – Principles and Techniques: Network Application Programming with Java (Computer Communications and Networks)

Answering the need for an accessible overview of the field, this text/reference presents a manageable introduction to both the theoretical and practical aspects of computer networks and network programming. Clearly structured and easy to follow, the book describes cutting-edge developments in network architectures, communication protocols,...

Behaviour and Physiology of Root Herbivores, Volume 45 (Advances in Insect Physiology)
Behaviour and Physiology of Root Herbivores, Volume 45 (Advances in Insect Physiology)

Drawing on expertise from around the world, this volume identifies our current state of knowledge about the behavior and physiology of root herbivores. In particular, this work describes prevailing concepts and theories based on historical and current literature and identifies what new technologies and approaches are available to researchers...

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