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Augmented reality (AR) is a technology whose time has come. Conceived in rudimentary
form as early as the 1960’s, AR is only now becoming truly practical. Recent
advances in mobile processing, coupled with an explosion in digital storage capacity,
ubiquity of wireless broadband connections, mass adoption of smart phones, and the
limitless data store that the Internet has gathered all the prerequisites for this potentially
game-changing technology. Consumer AR applications are already present on
hundreds of millions of smart phones (utilizing built-in cameras, accelerometers,
microphones, and GPS), and with the development of new AR-specific chipsets from
major chip companies like Nvidia and QualComm, the AR price-point, and the bar
for entry to potential AR app-developers will be lowered further. In short: a critical
mass is forming to support augmented reality products and services as a major tech/
media industry.
With the explosive growth in mobile phone usage and rapid rise in search engine technologies over the last decade, augmented reality (AR) is poised to be one of this decade's most disruptive technologies, as the information that is constantly flowing around us is brought into view, in real-time, through augmented reality. In this cutting-edge book, the authors outline and discuss never-before-published information about augmented reality and its capabilities. With coverage of mobile, desktop, developers, security, challenges, and gaming, this book gives you a comprehensive understanding of what augmented reality is, what it can do, what is in store for the future and most importantly: how to benefit from using AR in our lives and careers.
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Educates readers how best to use augmented reality regarless of industry
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Provides an in-depth understanding of AR and ideas ranging from new business applications to new crime fighting methods
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Includes actual examples and case studies from both private and government applications
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