Audiovisual storytelling has a long, well-developed history. As far back as
the earliest known prehistoric times, human beings have communicated the
essence of story through the use of pictures and sound: whether it’s cave paintings
of the hunt, a poet proclaiming the epic adventures of Odysseus, Greek
actors performing tragedy or comedy in an open amphitheatre, or through
modern times where this primal form of storytelling is expressed on a digital
“stage” through television, film, computers and other gadgets.
To write for the fields of animation and games, we must master the craft of
using words to create images and sounds in the mind of the reader. It’s a
form of storytelling that is both entirely new and essentially ancient. The
words we write when working in animation or games aren’t intended for the
final audience but are interpreted and expressed through the talents of many
contributors: concept artists, animators, actors, directors, programmers,
game designers, world designers, composers, and others. If you thrive on
this sort of collaborative creative effort, you’ll enjoy working in animation
Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project.
Write Your Way Into Animation and Games provides invaluable information on getting into the game and animation industries. You will benefit from decades of insider experience about the fields of animation and games, with an emphasis on what you really need to know to start working as a writer.
Navigate the business aspects, gain unique skills, and develop the craft of writing specifically for aniamtion and games. Learn from the cream of the crop who have shared their knowledge and experience in these key Focal Press guides:
Digital Storytelling, Second Edition by Carolyn Handler Miller
Animation Writing and Development by Jean Ann Wright
Writing for Animation, Comics, and Games by Christy Marx
Story and Simulations for Serious Games by Nick Iuppa and Terry Borst
Writing for Multimedia and the Web, Third Edition by Timothy Garrand
* How to break in to the industry and have a career in writing for animation or videogames.
* How to fine tune your narrative, characters, world, and dialogue--with this comprehensive guide to writing.
* Companion Web site includes all of the key multimedia and resource components from the original Focal Press books.