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Implementing a Digital Asset Management System: For Animation, Computer Games, and Web Development
Implementing a Digital Asset Management System: For Animation, Computer Games, and Web Development
"It's certainly a challenging read, but one that's worth spending some brain power on if you're keen to create a successful computer-based production company. Getting into such a competitive market means doing some research, and for aspiring imageers this is a great first step." - Advanced Photoshop

In situations
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Managing Electronic Media: Making, Marketing, and Moving Digital Content
Managing Electronic Media: Making, Marketing, and Moving Digital Content

Managing Electronic Media recognizes the changes in technology in the global marketplace and the impact these innovations have on media organizations and their integral business practices. It goes beyond the typical media management book by covering media enterprises as large scale businesses that must operate in a...

Practical Recording Techniques, Fifth Edition: The Step- by- Step Approach to Professional Audio Recording
Practical Recording Techniques, Fifth Edition: The Step- by- Step Approach to Professional Audio Recording
The book offers up-to-date information on the latest recording technology, such as digital tape recording, hard-disk recording, keyboard and digital workstations, SMPTE, and MIDI. It also guides the beginner through the basics, showing how to make quality recordings with the new breed of inexpensive home-studio equipment. Other topics include:...
HTML5 Mobile Websites: Turbocharging HTML5 with jQuery Mobile, Sencha Touch, and Other Frameworks
HTML5 Mobile Websites: Turbocharging HTML5 with jQuery Mobile, Sencha Touch, and Other Frameworks

Build HTML5-powered mobile web experiences with the aid of development frameworks that speed the development of Native App-like experiences. Build on your foundation of HTML and JavaScript with a complete understanding of the different mobile Web browser technologies. You get carefully detailed techniques that are illustrated in full color so...

Focal Easy Guide to Flash MX 2004 : For new users and professionals
Focal Easy Guide to Flash MX 2004 : For new users and professionals
Confused by ActionScript? Want to get to grips with creating interactive graphics and animation in Flash quickly? Whether you are a new user or a professional illustrator, designer or animator experienced in other animation and effects packages, this highly visual, color book will be all you need to get you up and running with the latest powerful...
Focal Easy Guide to Maya 5 : For new users and professionals
Focal Easy Guide to Maya 5 : For new users and professionals
Alias’ Maya 5.0 is an incredibly powerful and deep program. A person could
work for months in the program and then one day accidentally stumble upon
a feature that they had no idea was there. Often people working in Maya
become so focused on one particular area that, if asked to work with a toolset
different to those they
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Timing for Animation
Timing for Animation

Learn all the tips and tricks of the trade from the professionals. How should the drawings be arranged in relation to each other? How many are needed? How much space should be left between one group of drawings and the next? How long should each drawing, or group of drawings, remain on the screen to give the maximum dramatic effect? The art of...

Focal Easy Guide to Photoshop CS2: Image Editing for New Users and Professionals (Digital Imaging Editing S.)
Focal Easy Guide to Photoshop CS2: Image Editing for New Users and Professionals (Digital Imaging Editing S.)
Digital technology is fundamentally changing the realm of photography and
printing. Photographers now have almost unlimited options for editing their
images to the precise look that they intend. Printing has become infinitely more
flexible and pushed closer to the image creator. We can now use images in
almost any form of visual
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Flash MX 2004 Games: Art to ActionScript
Flash MX 2004 Games: Art to ActionScript
Flash MX 2004 provides the perfect platform to create fun games for Internet distribution. This
book takes the reader through the entire process from creating the art and animation for these
games, through to programming them ready for users across the world to enjoy the results. The
book is split into five sections. The first
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Film Production Management
Film Production Management
Five years have passed since the second edition of this book was published.
Technological changes have been dramatic since then, most notably the arrival
of digital filmmaking. There is hardly a motion picture nowadays that does
not use computer generated or altered images. Whole features have been shot
not on film but on High
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A Practical Guide to Video and Audio Compression
A Practical Guide to Video and Audio Compression
The last few years have been an extraordinary time for the digital video industry. Not long before the turn of the millennium, digital video editing systems were expensive capital items of equipment that only major broadcasters and production companies could afford. To think that now the same capability is available in a laptop that you can buy off...
The Business of Streaming and Digital Media
The Business of Streaming and Digital Media
"...provides a number of very useful hints on how to make streaming successful (rather than merely profitable)."
EBU Technical Review

"This book offers a useful guide for building and managing a streaming and digital media business ... successfully." EBU Book Review

This book answers the
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