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Algorithmic Puzzles
Algorithmic Puzzles

While many think of algorithms as specific to computer science, at its core algorithmic thinking is defined by the use of analytical logic to solve problems. This logic extends far beyond the realm of computer science and into the wide and entertaining world of puzzles. In Algorithmic Puzzles, Anany and Maria Levitin use many classic...

Milestones in Matrix Computation: The selected works of Gene H. Golub with commentaries
Milestones in Matrix Computation: The selected works of Gene H. Golub with commentaries
At a meeting in Moscow in June 2005, Gil Strang suggested that there be a collection of Gene Golub's work to highlight his many important contributions to numerical analysis. The three of us were honored to undertake this pleasant task, with publication timed for February "29", 2007, the 75th anniversary of Gene's birth.

Gene
...
Java: A Beginner's Guide
Java: A Beginner's Guide

Essential Java Programming Skills--Made Easy!

Fully updated for Java Platform, Standard Edition 8 (Java SE 8), Java: A Beginner's Guide, Sixth Edition gets you started programming in Java right away. Bestselling programming author Herb Schildt begins with the basics, such as how to create, compile, and run a Java...

Expert One-on-One Oracle
Expert One-on-One Oracle
Tom Kyte is of a rare breed. To begin, he's technically expert in his subject (administration of and development of applications for Oracle database management systems). What's more (and what distinguishes him from the ranks of the super-competent), he is both able and willing to share his considerable store of wisdom with Oracle users via...
Algorithms in Java: Parts 1-4, Third Edition
Algorithms in Java: Parts 1-4, Third Edition

Sedgewick has a real gift for explaining concepts in a way that makes them easy to understand. The use of real programs in page-size (or less) chunks that can be easily understood is a real plus. The figures, programs, and tables are a significant contribution to the learning experience of the reader; they make this book...

Windows System Programming (4th Edition) (Addison-Wesley Microsoft Technology Series)
Windows System Programming (4th Edition) (Addison-Wesley Microsoft Technology Series)

“If you’re writing a native Win32 program or just want to know what the OS is really doing underneath, you need John’s book. He covers the stuff that real systems programmers absolutely must know. Recommended.”

–Chris Sells, Microsoft Corporation

...
Super Scratch Programming Adventure! (Covers Version 2): Learn to Program by Making Cool Games (Covers Version 2)
Super Scratch Programming Adventure! (Covers Version 2): Learn to Program by Making Cool Games (Covers Version 2)

Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 2, brings the language right into your web browser,...

Selected Papers of Richard Feynman: With Commentary (World Scientific Series in 20th Century Physics)
Selected Papers of Richard Feynman: With Commentary (World Scientific Series in 20th Century Physics)

These scientific papers of Richard Feynman are renowned for their brilliant content and the author s striking original style. They are grouped by topic: path integral approach to the foundations of quantum mechanics and quantum field theory, renormalized quantum electrodynamics, theory of superfluid liquid helium, theory of the Fermi...

Alan Turing: His Work and Impact
Alan Turing: His Work and Impact

In this 2013 winner of the prestigious R.R. Hawkins Award from the Association of American Publishers, as well as the 2013 PROSE Awards for Mathematics and Best in Physical Sciences & Mathematics, also from the AAP, readers will find many of the most significant contributions from the four-volume set of the Collected Works of A. M....

Programming Interactivity: A Designer's Guide to Processing, Arduino, and openFrameworks
Programming Interactivity: A Designer's Guide to Processing, Arduino, and openFrameworks

This is a book about creating physical interaction with computer systems. It focuses on designing hardware and programming for systems that use either physical input or physical feedback. This book has been a dream of mine since I was an art student beginning to create interactive installations and finding that there was no simple...

Patterns of Software: Tales from the Software Community
Patterns of Software: Tales from the Software Community
"This is a clear, insightful book that takes an alternative look at some of the broader issues surrounding software development.... The commentary on the work of Christopher Alexander, currently being taken up so fervently by the software architecture community, is particularly appealing."--Sanjiv Gossain, Associate Director, Cambridge...
Symbian OS Internals : Real-time Kernel Programming (Symbian Press)
Symbian OS Internals : Real-time Kernel Programming (Symbian Press)
The latest versions of Symbian OS are based upon Symbian’s new realtime
kernel. This kernel is designed to make phone-related development
easier: base-porting will be easier, device driver development will be
easier, software development will be easier.

Symbian OS Internals is a detailed exposition on the new
...
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