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Games on Symbian OS: A Handbook for Mobile Development (Symbian Press)The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for... | | Webmaster's Guide to the Wireless InternetWebmaster’s Guide to the Wireless Internet is intended to give you, the Webmaster, the skills and knowledge that you will need to add wireless Internet capability to your existing Web site, to build new wireless applications, and to help you understand the issues, both global and domestic, that exist... | | S60 Programming: A Tutorial Guide (Symbian Press)Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications.
- Exercises walk the reader through the initial development of a console-based card game engine to a graphical user
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Experience and Knowledge Management in Software Engineering
Nowadays, there is software everywhere in our life. It controls cars, airplanes, factories, medical implants. Without software, banking, logistics and transportation, media, and even scientific research would not function in the accustomed way. Building and maintaining software is a knowledge-intensive endeavour and requires that specific... | | | | Programming Wireless Devices with the Java2 Platform, Micro Second EditionThis book presents the Java(TM) 2 Platform, Micro Edition (J2ME(TM)) standards that support the development of applications for consumer devices such as mobile phones, two-way pagers, and wireless personal organizers. To create these standards, Sun collaborated with such consumer device companies as Motorola, Nokia, NTT DoCoMo,... |
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