Software Engineering and Computer Games
"This book should be a requirement of anyone that wants to write games-period"-Andre Lamothe, author and CEO of Xtreme Games
Software Engineering and Computer Games was written with four broad goals:
Learn You a Haskell for Great Good!: A Beginner's Guide
It's all in the name: Learn You a Haskell for Great Good! is a hilarious, illustrated guide to this complex functional language. Packed with the author's original artwork, pop culture references, and most importantly, useful example code, this book teaches functional fundamentals in a way you never thought...
Test iOS Apps with UI Automation: Bug Hunting Made Easy
If you're an iOS developer or QA professional tapping through an app to reproduce bugs or performance issues you thought were solved two releases ago, then this is your book. Learn how to script the user interface, assert correct behavior, stub external dependencies, reproduce performance problems, organize test code for the long haul,...
iPhone For Dummies (Computer/Tech) Play podcasts, music, videos, and photo slideshows
Customize your iPhone, fill it with cool stuff, even use it to manage your life
With Apple's iPhone, you have the world virtually in your pocket. But because it does so much, there's much to know about using it! This full-color guide shows you...
Microsoft Dynamics GP 2013 Cookbook
For beginners or intermediate users this is a highly practical cookbook for Microsoft Dynamics GP. Now you can really get to grips with enterprise resource planning by engaging with real-world solutions through recipes and screenshots.
Understand the various tips and tricks to master Dynamics GP,...
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