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Access Database Design and Programming (Nutshell Handbook)

Buy
This second edition of the best-selling Access Database Design &
Programming covers Access' new VBA Integrated Development
Environment used by Word, Excel, and Powerpoint; the VBA language
itself; Microsoft's latest data access technology, Active Data Objects
(ADO); plus Open Database Connectivity (ODBC).

This book is for Access users at all levels. Most of it applies equally well to Access 2.0,
Access 7.0, Access 8.0, and Access 9.0 (which is a component of Microsoft Office 2000).
We will assume that you have a passing acquaintance with the Access development
environment, however. For instance, we assume that you already know how to create a
table or a query.

Throughout the book, we will use a specific modest-sized example to illustrate the
concepts that we discuss. The example consists of a database called LIBRARY that is
designed to hold data about the books in a certain library. Of course, the amount of data
we will use will be kept artificially small—just enough to illustrate the concepts.
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Pervasive Computing and Networking
Pervasive Computing and Networking

This book presents state-of-the-art research on architectures, algorithms, protocols and applications in pervasive computing and networks

With the widespread availability of wireless and mobile networking technologies and the expected convergence of ubiquitous computing with these emerging technologies in the near future,...

Information Systems Development: Asian Experiences
Information Systems Development: Asian Experiences

Information Systems Development (ISD) progresses rapidly, continually creating new challenges for the professionals involved. New concepts, approaches and techniques of systems development emerge constantly in this field. Progress in ISD comes from research as well as from practice.

This conference will discuss issues pertaining to...

The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation
The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation

Non-photorealistic computer graphics is a multidisciplinary field in the research community, involving computer arts, computer graphics, computer vision, digital image/video processing and visual cognitive psychology. It aims at the computer generation of images and animations that are made in part “by hand” in appearance,...


How Linux Works
How Linux Works

Whether you're a systems administrator or a home user, you need to understand how Linux internals work before you can really master Linux-how it boots, how networking works, how to customize the kernel, and even what hardware to buy.

How Linux Works contains the kind of information normally handed down from
...

Learning Anime Studio
Learning Anime Studio

Bring life to your imagination with the power of Anime Studio

About This Book

  • Draw and rig cartoon assets using a set of robust tools
  • Breathe life into your animated productions with in-depth sets and props
  • Learn tips and tricks to add appealing effects to your animated...
Read Me First! A Style Guide for the Computer Industry (2nd Edition)
Read Me First! A Style Guide for the Computer Industry (2nd Edition)

The must-have reference for every technical writer, editor, and documentation manager—now fully updated!

Read Me First! is the definitive guide to creating technical documentation that is clear, consistent, and easy to understand. Sun Microsystems'...

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