Home | Amazing | Today | Tags | Publishers | Years | Account | Search
 Game Theory: Decisions, Interaction and Evolution (Springer Undergraduate Mathematics Series), 9781846284236 (1846284236), Springer, 2006This book is an introduction to game theory from a mathematical perspective. It is intended to be a first course for undergraduate students of mathematics, but I also hope that it will contain something of interest to advanced students or researchers in biology and economics who often encounter the basics of game theory informally via relevant applications. In view of the intended audience, the examples used in this book are generally abstract problems so that the reader is not forced to learn a great deal of a subject – either biology or economics – that may be unfamiliar. Where a context is given, these are usually “classical” problems of the subject area and are, I hope, easy enough to follow.The prerequisites are generally modest. Apart from a familiarity with (or a willingness to learn) the concepts of a proof and some mathematical notation, the main requirement is an elementary understanding of probability. A familiarity with basic calculus would be useful for Chapter 6 and some parts of Chapters 1 and 8. The basic ideas of simple ordinary differential equations are required in Chapter 9 and, towards the end of that chapter, some familiarity with matrices would be an advantage – although the relevant ideas are briefly described in an appendix. This introduction to game theory is intended as a first course for undergraduate students of mathematics, but it also contains material which will be of interest to advanced students or researchers in biology and economics. The outstanding feature of the book is that it provides a unified account of three types of decision problem: Situations involving a single decision-maker: in which a sequence of choices is to be made in "a game against nature". This introduces the basic ideas of optimality and decision processes. Classical game theory: in which the interactions of two or more decision-makers are considered. This leads to the concept of the Nash equilibrium. Evolutionary game theory: in which the changing structure of a population of interacting decision makers is considered. This leads to the ideas of evolutionarily stable strategies and replicator dynamics. An understanding of basic calculus and probability is assumed but no prior knowledge of game theory is required.
Culture and Conquest in Mongol Eurasia
'... will occupy and entertain specialists for some time to come ...' Bulletin of the School of Oriental & African Studies

'Thomas Allsen's book is a very compact and informative account of the cultural changes which took place during the supremacy of the Mongols. Allsen is able to share with the reader his impressive knowledge of
...
Practical DevOps

Key Features

• Get to know the background of DevOps so you understand the collaboration between different aspects of an IT organization and a software developer
• Improve your organization's performance to ensure smooth production of software and services
• Deploy top-quality software and...
Macromedia Studio 8 : Training from the Source

Learn by doing! Macromedia Studio 8: Training from the Source provides a comprehensive, working introduction to the most powerful Web design and development suite available. Starting from the ground up, you'll build two Web sites. In the first half of the book, you'll combine the strengths of...

 Introducing Elixir: Getting Started in Functional Programming Elixir is an excellent language if you want to learn about functional programming, and with this hands-on introduction, you’ll discover just how powerful and fun Elixir can be. This language combines the robust functional programming of Erlang with a syntax similar to Ruby, and includes powerful features for... Web Services Testing with soapUI This book is all about using soapUI for functional and performance testing of service-oriented solutions. soapUI can be used to test various aspects of a service-oriented solution without merely playing the role of a web service invocation tool. We will follow a simple tutorial-style approach throughout the book in which we... Beginning InfoPath 2003 (Programmer to Programmer)Beginning InfoPath 2003 Microsoft InfoPath 2003 allows users to create forms that can be used immediately for data gathering, analysis, and reporting. This book provides everything you need to maximize the potential of this unique tool. Whether you're looking to create streamlined forms, understand the code behind InfoPath forms,...