Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Mastering UI Development with Unity: An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018


Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more.

Key Features

  • Develop a game UI with both technical and aesthetic considerations
  • Use all the UI elements provided by Unity's UI system
  • Step-by-step examples of creating user interface components in the top game genres

Book Description

A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out.

This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components.

Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres.

While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes.

What you will learn

  • Design principles and patterns for laying out elements in your UI
  • Techniques that allow your UI to scale appropriately in different resolutions
  • How to use automatic layouts to streamline your UI building process
  • Properties of the Event System and how to appropriately hook events to your UI elements
  • Access the components and properties of UI elements via code
  • Implement all of Unity's built-in UI elements as well as those provided by TextMeshPro
  • Develop key UI components that are popularly used in multiple game genres
  • Add visual flare to user interfaces with the use of animation and particle effects
  • Create a UI that displays in the Screen Space as well as World Space

Who This Book Is For

This book is for anyone keen to improve their games via a great user interface with Unity's UI system. If you're looking for a book that explains how to develop specific user interfaces or that thoroughly explains how each of the individual Unity components work, this book is for you.

Table of Contents

  1. Designing User Interfaces
  2. Canvases, Palets, and Basic Layout
  3. Automatic Layouts
  4. The Event System and Programming for UI
  5. Buttons
  6. UI Text and Images
  7. Other Inputs and Masks
  8. Using Animations and Particles in the UI
  9. World Space UI
  10. Mobile Specific UI
(HTML tags aren't allowed.)

Applied Mathematics for Science and Engineering
Applied Mathematics for Science and Engineering

Prepare students for success in using applied mathematics for engineering practice and post-graduate studies

• moves from one mathematical method to the next sustaining reader interest and easing the application of the techniques
• Uses different examples from chemical, civil, mechanical and various

Inside Microsoft® Visual Studio® .NET 2003
Inside Microsoft® Visual Studio® .NET 2003

Learn how to put all the built-in power of Microsoft® Visual Studio® .NET 2003 to work with this comprehensive, in-depth programming guide. It drills down into the internal workings of Visual Studio .NET to help you get the most out of its features, editors, and project-management capabilities. You'll see how to...

Windows Administration at the Command Line for Windows Vista, Windows 2003, Windows XP, and Windows 2000
Windows Administration at the Command Line for Windows Vista, Windows 2003, Windows XP, and Windows 2000
The only complete reference for Windows command line utilities

The last thing you need as a busy systems administrator is to click endlessly through the Windows GUI every time you want to perform a simple task. Want a better solution? Get reacquainted with the often-overlooked utilities accessible through the command line...

Easy PowerPoint 2003
Easy PowerPoint 2003

Easy Microsoft Office PowerPoint 2003 takes the work out of learning this powerful tool by using short, easy-to-follow lessons that show you how to accomplish basic tasks quickly and efficiently! It is the perfect book for beginners who want to learn Microsoft's presentation software through a visual, full-color approach. More than 100 hands-on...

Applied Data Visualization with R and ggplot2: Create useful, elaborate, and visually appealing plots
Applied Data Visualization with R and ggplot2: Create useful, elaborate, and visually appealing plots

Develop informative and aesthetic visualizations that enable effective data analysis in less time

Key Features

  • Discover structure of ggplot2, grammar of graphics, and geometric objects
  • Study how to design and implement visualization from scratch
  • Explore...
CompTIA A+ Certification All-In-One Desk Reference For Dummies (Computer/Tech)
CompTIA A+ Certification All-In-One Desk Reference For Dummies (Computer/Tech)
The A+ Certified Professional certification is a well-recognized certification and will serve as a basic foundation for a number of other certifications that you may eventually pursue. The certification exam tests your knowledge of both hardware and software used in today’s computer world and the certification is one of
©2021 LearnIT (support@pdfchm.net) - Privacy Policy