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 Beginning BlackBerry 7 Development
Are you interested in creating BlackBerry apps using the latest BlackBerry 7 and BlackBerry Java Plug-in for Eclipse? Then this is the book for you. Beginning BlackBerry 7 Development offers a hands-on approach to learning how to build and deploy sophisticated BlackBerry apps using the latest tools... |  |  Starting Out with C++: From Control Structures through Objects (7th Edition)
Welcome to
Starting Out with C++: From Control Structures through Objects, 7th edition.
This book is intended for use in a two-semester C++ programming sequence, or an
accelerated one-semester course. Students new to programming, as well as those with
prior course work in other languages, will nd this text bene cial. The... |  |  Pro .NET Best Practices
Pro .NET Best Practices is a practical reference to the best practices that you can apply to your .NET projects today. You will learn standards, techniques, and conventions that are sharply focused, realistic and helpful for achieving results, steering clear of unproven, idealistic, and impractical... |
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 packetC Programming
This book covers a vast array of information related to packetC. It is a complete language reference and contains background information on many unique parts of packetC. As packetC shares much of its grammar with C, the book focuses on being an instructional language reference and not a general C programming introduction, since extensive... |  |  Microsoft Dynamics CRM 2011: Dashboards Cookbook
This cookbook is full of practical and easily applicable recipes that will teach the user how to understand and unleash the full capabilities of the new dashboard features in Microsoft Dynamics CRM 2011. Starting with basic tasks to build user confidence and general knowledge, the chapters provide insight with helpful tips and related... |  |  iOS Development using MonoTouch Cookbook
Technology is advancing quite rapidly. Portable devices, such as media players, smartphones, and tablets, have brought huge advancements and changes in the way people communicate, share, and consume digital content. Developers need to be up-to-date with the available platforms these devices work on, if they want to be "part of the... |
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