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Multiplayer Game Programming: Architecting Networked Games (Game Design)
Networked multiplayer games are a huge part of the games industry today. The number of
players and amount of money involved are staggering. As of 2014, League of Legends boasts
67 million active players each month. The 2015 DoTA 2 world championship has a prize pool of
over $16 million at the time of writing. The Call of Duty series,... | | | | Architecting Dependable Systems (Lecture Notes in Computer Science)As software systems become more and more ubiquitous, the issues of dependability become more and more critical. Given that solutions to these issues must be planned at the beginning of the design process, it is appropriate that these issues be addressed at the architectural level. This book is inspired by the ICSE 2002 Workshop on Architecting... |
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