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Apple Pro Training Series : Xsan Quick-Reference Guide (2nd Edition)
Apple Pro Training Series : Xsan Quick-Reference Guide (2nd Edition)

The only guide to Apple's enterprise-level Storage Area Network solution, fully updated for Tiger and Xsan 1.2.

  • Xsan is one of the most powerful, flexible and affordable SAN solutions on the market.

  • Handy booklet provides invaluable...

Mac OS X Power Tools
Mac OS X Power Tools
Expert Dan Frakes Toiled Endlessly with OS X So You Don't Have To...

OS X expert and incurable Mac addict Dan Frakes delved into the deepest, darkest regions of Apple's newest operating system to uncover the best and most efficient ways to get things done. The result of his tireless efforts, Mac OS X Power Tools,...

Designing Audio Effect Plug-Ins in C++: With Digital Audio Signal Processing Theory
Designing Audio Effect Plug-Ins in C++: With Digital Audio Signal Processing Theory
 The professional recording industry is rapidly moving from a hardware paradigm (big studios with expensive gear) to a software paradigm, in which lots of expensive hardware is replaced with a single computer loaded with software plug-ins. Complete albums are now being recorded and engineered "inside the box"-all within a...
Photoshop for Video, Third Edition (DV Expert Series)
Photoshop for Video, Third Edition (DV Expert Series)
Master the graphic design and production skills required of today's video editors and motion graphic professionals with this comprehensive guide to the video tools in Adobe Photoshop CS3. Every page is filled with techniques to help the video professional make graphics for use in television, video, the Internet, and DVD. Lively discourse,...
Java 2 Game Programming (The Premier Press Game Development Series)
Java 2 Game Programming (The Premier Press Game Development Series)
With the power of today's personal computer, game developers no longer need to rely on low-level "tricks" to write computer games. Increasingly, object-oriented programming languages, such as Java, are being used to create cutting-edge games. "Java 2 Game Programming" gives you an inside look at how Java can be used to create...
Scala in Action: Covers Scala 2.10
Scala in Action: Covers Scala 2.10

Summary

Scala in Action is a comprehensive tutorial that introduces Scala through clear explanations and numerous hands-on examples. Because Scala is a rich and deep language, it can be daunting to absorb all the new concepts at once. This book takes a "how-to" approach, explaining language...

Robot Builder's Bonanza, Third Edition (Robot Builder's Bonanza)
Robot Builder's Bonanza, Third Edition (Robot Builder's Bonanza)

THE BEST AND BIGGEST ROBOTICS BOOK ON THE BLOCK—NOW BETTER THAN EVER—SUPERCHARGED WITH TWO TOP ROBOTICS AUTHORS!

Thousands of robot hobbyists -- and robots -- grew up on the first two editions on this book. Now Gordon McComb has partnered with fellow robotics enthusiast Myke Predko -- and together they've...

The gmax Handbook (Game Development Series)
The gmax Handbook (Game Development Series)
After playing the same levels or flying the same airplane over and over, many avid gamers quickly tire of their games. Now, with gmax supported games, they have a 3D modeling tool that is easy to use, comes with documentation, and includes a common framework that can be used to modify many popular games. The gmax™ Handbook shows you how...
 
   
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