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Probability and Statistics for Computer Scientists
Student-Friendly Coverage of Probability, Statistical Methods, Simulation, and Modeling Tools
Incorporating feedback from instructors and researchers who used the previous edition, Probability and Statistics for Computer Scientists, Second Edition helps students understand general methods of stochastic... | | Introduction to Finite Element Analysis Using MATLAB® and Abaqus
There are some books that target the theory of the finite element, while others focus on the programming side of things. Introduction to Finite Element Analysis Using MATLAB® and Abaqus accomplishes both. This book teaches the first principles of the finite element method. It presents the theory of the finite... | | Nanotechnology and Human Health
Addressing medium- and long-term expectations for human health, this book reviews current scientific and technical developments in nanotechnology for biomedical, agrofood, and environmental applications. This collection of perspectives on the ethical, legal, and societal implications of bionanotechnology provides unique insight into... |
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Calcium Signalling in Cancer
Calcium signalling occupies a preeminent position in the signal transduction system of the cell by virtue of its participation in a wide range of physiological functions together with the biological events associated with genetic expression, cell proliferation and apoptosis, as well as cell differentiation and morphogenesis. It is an... | | Pediatric Trauma: Pathophysiology, Diagnosis, and Treatment
The definitive text on the state-of-the-art in pediatric trauma care, this reference offers detailed descriptions of procedures in system design, pediatric resuscitation, supportive care, diagnostic imaging, pain management, and transfusion therapy by experts with hands-on experience in the field. Providing evidence-based recommendations, as... | | C# Game Programming Cookbook for Unity 3D
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game development in Unity unlike ever before.
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