C# Game Programming Cookbook for Unity 3D
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game development in Unity unlike ever before.
New to this...
Design Patterns For Dummies (Computer/Tech) There's a pattern here, and here's how to use it!
Find out how the 23 leading design patterns can save you time and trouble
Ever feel as if you've solved this programming problem before? You — or someone — probably did, and that's why there's a design pattern to help...
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