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 |  |  iPod: The Missing Manual
What a difference a decade makes. When Apple introduced the very first iPod back in October 2001, it was a bulky chunk of white plastic, chrome, and glass that held a mere 5 gigabytes of music. But its concept was simple and enticing: you could carry 1,000 songs around in your pocket. And people did.
|  |  JavaFX 2.0: Introduction by Example
JavaFX 2.0 is Java’s next generation graphical user interface (GUI) toolkit for developers to rapidly build
rich cross-platform applications. Built from the ground up, JavaFX takes advantage of modern GPUs
through hardware-accelerated graphics while providing well-designed programming interfaces enabling
developers to ... |
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 |  |  Beginning Android 4 (Beginning Apress)
Android is everywhere. Phones. Tablets. TVs and set-top boxes powered by Google TV. Soon, Android will be in cars, in in-flight entertainment systems on planes, and even in
robots!
However, the general theme of Android devices will be smaller screens and/or no
hardware keyboard. And, by the numbers, Android ... |  |  OpenCL in Action: How to Accelerate Graphics and Computations
In the summer of 1997, I was terrified. Instead of working as an intern in my major (microelectronic engineering), the best job I could find was at a research laboratory devoted to high-speed signal processing. My job was to program the two-dimensional fast Fourier transform (FFT) using C and the Message Passing Interface ... |
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