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Multimedia Semantics: Metadata, Analysis and Interaction

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Digital multimedia items can be found on most electronic equipment ranging from mobile phones and portable audiovisual devices to desktop computers. Users are able to acquire, create, store, send, edit, browse, and render through such content at an increasingly fast rate. While it becomes easier to generate and store data, it also becomes more difficult to access and locate specific or relevant information. This book addresses directly and in considerable depth the issues related to representing and managing such multimedia items.

The major objective of this book is to gather together and report on recent work that aims to extract and represent the semantics of multimedia items. There has been significant work by the research community aimed at narrowing the large disparity between the low-level descriptors that can be computed automatically from multimedia content and the richness and subjectivity of semantics in user queries and human interpretations of audiovisual media – the so-called semantic gap.

Research in this area is important because the amount of information available as multimedia for the purposes of entertainment, security, teaching or technical documentation is overwhelming but the understanding of the semantics of such data sources is very limited. This means that the ways in which it can be accessed by users are also severely limited and so the full social or economic potential of this content cannot be realized.

Addressing the grand challenge posed by the semantic gap requires a multi-disciplinary approach and this is reflected in recent research in this area. In particular, this book is closely tied to a recent Network of Excellence funded by the Sixth Framework Programme of the European Commission named ‘K-Space’ (Knowledge Space of Semantic Inference for Automatic Annotation and Retrieval of Multimedia Content).
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