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 Buying a Computer for Dummies, 2005 EditionCPU, Ghz, Mhz, DIMMS, RAM, ROM, AGP, ISA, PCI, USB, CRT, LCD, NIC, CCD, CIS, DP, Kbps. What do all of these acronyms mean?
Are you baffled by computer technology and technology? Intimidated by computer salespeople who grimace or grin when you say “gizmo?” Buying a Computer For Dummies 2005 Edition gives you the ABCs of... |  |  Foundation Actionscript 3.0 Animation: Making Things Move!In this book, you'll learn
- All the ActionScript 3.0 (including math and trigonometry functions) and Flash rendering techniques you'll need to start animating with code
- Basic motion principles such as velocity, acceleration, friction, easing, and bouncing
- How to handle user interaction via the keyboard and
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 Java in a Nutshell : A Desktop Quick Reference (Java Series) (3rd Edition)The 3rd edition of the well-known reference, Java in a Nutshell, covers the essential APIs of Java 1.2, including networking, security, input and output, and basic language and utility classes. Due to the size of the Java 1.2 API, graphics and graphical user interface classes are now examined in a volume called Java Foundation Classes... |  |  The AWK Programming Language
Computer users spend a lot of time doing simple, mechanical data manipulation
- changing the format of data, checking its validity, finding items with
some property, adding up numbers, printing reports, and the like. All of these
jobs ought to be mechanized, but it's a real nuisance to have to write a specialpurpose
program in a... |  |  |
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