Focus On 3D Terrain Programming (Game Development)
This book is one-of-a-kind. Most 3D programming books on the market today concentrate on only one (or two) of the four algorithms that are presented in this book. Terrain engines have applications in games, but also in various simulations and they play a very important part in military flight simulations. Terrain engine programming is not...
Mathematics for Game Developers (Game Development) Math is a fundamental part of any game developer’s programming arsenal.Without
a strong understanding of math, you can easily waste days solving a problem
in a game that, in reality, is as simple as 1-2-3. If you’re considering
programming a game that is even slightly complicated, you must realize that it is crucial
Maximizing Your Sales with Salesforce.com With more than 1,000,000 active users, Salesforce.com is the most widely used online CRM application worldwide. Targeted to busy sales professionals, Salesforce.com can be used to manage sales, accounts, contacts, correspondence, activities, and more. If you’re one of these busy sales professionals, you need an easy reference tool to maximize...
Data Structures and Algorithms in C++, Second Edition The study of data structures, a fundamental component of a computer science education, serves as the foundation upon many other computer science fields are built. Some knowledge of data structures is a must for students who wish to do work in design implementation, testing, or maintenace of virtually any software system. The scope and presentation... Software Engineering for Game Developers (Software Engineering Series) This book is about how a small team of developers can build a computer game using
practices that are fostered by software engineering. It takes you through the major
phases of the software engineering lifecycle and introduces you to the subjects
named in the Software Engineering Body of Knowledge (SWEBOK). The development
Expert Systems: Principles and Programming, Third Edition
This book combines coverage of expert systems theory with coverage of practical applications using CLIPS, an expert systems shell widely used in government, industry, and education. The result is a self-contained book and CD-ROM package for computer science, engineering, and CIS/MIS students and professionals that provides the conceptual...
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