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Java Foundation Classes in a Nutshell: A Desktop Quick Reference (In a Nutshell (O'Reilly))
Java Foundation Classes in a Nutshell: A Desktop Quick Reference (In a Nutshell (O'Reilly))

Java Foundation Classes in a Nutshell is an indispensable quick reference for Java programmers who are writing applications that use graphics or graphical user interfaces. The author of the bestsellingJava in a Nutshell has written fast-paced introductions to the Java APIs that comprise the Java Foundation Classes...

Taking Your iPad 2 to the Max
Taking Your iPad 2 to the Max

Oh, how far we’ve come.

As we progress into the second decade of the 21st century, it’s becoming increasingly obvious how the computers of the previous 30 years have begun to look not just old but archaic. The massive CRT monitors of the 1980s and 1990s have given way to pencil-thin displays of the 2000s. The...

Social Media Marketing: An Hour a Day
Social Media Marketing: An Hour a Day

Pick one. Test-drive a few luxury sports cars. A Ferrari, a Lamborghini, a Maserati maybe? Or compare the top First Growth Bordeaux from 2005. Maybe an Haut-Brion, Latour and Mouton-Rothschild? Alternatively, go play in a social media application. Perhaps creating your profile on Facebook or blogging about your passions or sharing...

Microsoft  Visual Basic  Design Patterns (Microsoft Professional Series)
Microsoft Visual Basic Design Patterns (Microsoft Professional Series)
Microsoft  Visual Basic  Design Patterns focuses on how to capitalize on the powerful object-oriented capabilities of Visual Basic. Specifically, the book introduces and explains how to employ a set of reusable software design patterns available within Visual Basic. Design patterns take objects to the next level, encouraging both reuse...
How Computers Work (How It Works Series)
How Computers Work (How It Works Series)
How Computers Work is the premier four-color guide to PCs. Using hundreds of pages of detailed, color drawings, How Computers Work, not only tells, but shows readers everything from how a signal travels through a circuit to why your game c -With more than 600,000 copies sold, How Computers Work is the classic graphic reference with four color...
Mastering PyCharm
Mastering PyCharm

Use PyCharm with fluid efficiency to write idiomatic python code

About This Book

  • Understand how PyCharm works and how you can leverage its strength to develop applications quickly
  • Master PyCharm's editor to get a fast workflow
  • Full of examples and illustrations that...
Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)
Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading. Full source code is...

Digital Video For Dummies (Computer/Tech)
Digital Video For Dummies (Computer/Tech)
So you have a camcorder and visions of being the next Spielberg. But how do you progress from shooting so-so footage to showing your own finished movie? Digital Video For Dummies, 4th Edition gives you the know-how and the show-how! Find out how to shoot and edit great movies, using iMovie, Windows Movie Maker, or Adobe Premiere Elements...
Kivy: Interactive Applications in Python
Kivy: Interactive Applications in Python

For Python developers this is the clearest guide to the interactive world of Kivi, ideal for meeting modern expectations of tablets and smartphones. From building a UI to controlling complex multi-touch events, it's all here.

Overview

  • Use Kivy to implement apps and games in Python that run on multiple...
   
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