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Advanced Programming in the UNIX Environment, 3rd Edition
Advanced Programming in the UNIX Environment, 3rd Edition

For more than twenty years, serious C programmers have relied on one book for practical, in-depth knowledge of the programming interfaces that drive the UNIX and Linux kernels: W. Richard Stevens’ Advanced Programming in the UNIX® Environment . Now, once again, Rich’s colleague Steve...

Salesforce.com For Dummies (For Dummies (Computer/Tech))
Salesforce.com For Dummies (For Dummies (Computer/Tech))

Your all-access guide to reaping the benefits of Salesforce.com

Salesforce.com has a rapidly expanding influence over the way companies across the globe interact with their clientele. Written by Salesforce.com insiders with years of experience in customer relationship management (CRM) solutions, Salesforce.com For...

Bash Pocket Reference: Help for Power Users and Sys Admins
Bash Pocket Reference: Help for Power Users and Sys Admins

It’s simple: if you want to interact deeply with Mac OS X, Linux, and other Unix-like systems, you need to know how to work with the Bash shell. This concise little book puts all of the essential information about Bash right at your fingertips.

You’ll quickly find answers to the annoying questions that...

Domain-Specific Modeling: Enabling Full Code Generation
Domain-Specific Modeling: Enabling Full Code Generation
Domain-Specific Modeling (DSM) is the latest approach to software development, promising to greatly increase the speed and ease of software creation. Early adopters of DSM have been enjoying productivity increases of 500–1000% in production for over a decade. This book introduces DSM and offers examples from various fields to illustrate to...
Experimenting with Raspberry Pi
Experimenting with Raspberry Pi

Need some inspiration for your Raspberry Pi projects? Wondering how to work with Wii nunchucks, stepper motors, how to create a remote control panel? If you need guidance, Experimenting with Raspberry Pi is your own personal idea generator. Experimenting with Raspberry Pi covers how to work with various components and...

Survey of Operating Systems
Survey of Operating Systems

Holcombe, "Survey of Operating Systems, 3e" is 'your foundation for IT Success!' McGraw-Hill is proud to introduce the third edition of Jane and Charles Holcombe's, "Survey of Operating Systems". This edition is a unique revision of the successful previous editions. Every chapter has been updated to include...

Getting Started with Arduino: The Open Source Electronics Prototyping Platform (Make)
Getting Started with Arduino: The Open Source Electronics Prototyping Platform (Make)

Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is...

Macs For Dummies
Macs For Dummies

Get the most out of your Mac with this comprehensive guide

Macs For Dummies, 13th Edition is the ultimate guide to your Mac, fully updated to include information about the latest updates. The book walks you through troubleshooting, syncing mobile devices, integrating Windows, and more, so you can take...

Qt 4
Qt 4
A number of years ago, I happened to come across an article on GUI programming with C++. I had just started learning C++ and was amazed at how little code the author2 needed to produce a complete game, including the menus. Of course, there were a number of constructs that needed explanation, but after a short time I was hooked:...
Bluetooth Essentials for Programmers
Bluetooth Essentials for Programmers
This book provides an introduction to Bluetooth programming, with a specific focus on developing real code. The authors discuss the major concepts and techniques involved in Bluetooth programming, with special emphasis on how they relate to other networking technologies. They provide specific descriptions and examples for creating applications in...
Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design/Usability)
Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design/Usability)

Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the...

Constructing Usable Web Menus
Constructing Usable Web Menus

When developing a web site, one of the most important things to consider is the navigation menu, to allow your users to find their way around it. It needs to usable, informative, and well implemented, but this can take time. This book will take all the hassle out of implementing web menus, in whatever style and technology you wish, by...

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