In this day and age, physics engines play a very critical role in the success of a sophisticated game. PhysX is a state-of-the-art cross-platform physics engine widely used by top game studios and developers. It contains all the physics-related components you will need and exploits the parallel-processing capability of modern GPUs as well as...
Hi there, and welcome to the world of Android game development. You came here to learn
about game development on Android, and we hope to be the people who enable you to
realize your ideas.
Together we'll cover quite a range of materials and topics: Android basics, audio and
graphics programming, a little math...
Because you have opened this book and started reading the Introduction, I assume that you
are interested in learning how to create websites using Microsoft Expression Web 4. If so, I
congratulate you: By choosing this application as your platform, you are already well on
your way to creating functional and well-designed sites based...
2011 was a special year for C++. With the ratification of the new standard, C++11
empowers you to write better code using new keywords and constructs that increase your
programming efficiency. This book helps you learn C++11 in tiny steps. It has been
thoughtfully divided into lessons that teach you the fundamentals of this...
WELCOME TO Ivor Horton’s Beginning Visual C++ 2012. With this book, you can become an effective C++ programmer using Microsoft’s latest application-development system, Visual Studio 2012. I aim to teach you the C++ programming language, and then how to apply C++ in the development of your own Windows applications. Along the way,...
The purpose of this book is to provide a practical compendium of algorithms for use in applications. Unlike most works on algorithms, this book is not a textbook: you will not find implementation details left as an exercise for the reader, nor will you find highly theoretical discussions of algorithms with small snippets of code...
Hi there, and welcome to the world of Android game development. You came here to learn about game development on Android, and we hope to be the people who enable you to realize your ideas.
Together we’ll cover quite a range of materials and topics: Android basics, audio and graphics programming, a little math and...
Since the first edition of this book, the Google Web Toolkit (GWT) has grown, transformed,
and emerged from a promising toolkit for web applications into a toolkit that
truly supports 1) developers and managers in delivering web applications that can
push the boundaries of the possible and 2) the application of...
Build HTML5-based hybrid applications for Android with a mix of native Java and JavaScript components, without using third-party libraries and wrappers such as PhoneGap or Titanium. This concise, hands-on book takes you through the entire process, from setting up your development environment to deploying your product to an app...
Get more done faster with jQuery and JavaScript! Brad Dayley’s jQuery and JavaScript Phrasebook brings together 100+ instantly useful code snippets and idioms for performing a wide spectrum of common web application tasks. This hands-on guide gets straight to the essence of what’s new and important in...
This book is the perfect introduction to sophisticated concepts in MapReduce and will ensure you have the knowledge to optimize job performance. This is not an academic treatise; it's an example-driven tutorial for the real world.