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Computational Intelligence: Methods and TechniquesThis book focuses on various techniques of computational intelligence, both single ones and those which form hybrid methods. Those techniques are today commonly applied issues of artificial intelligence, e.g. to process speech and natural language, build expert systems and robots. The first part of the book presents methods of knowledge... | | Mastering VBA for Microsoft Office 2007 (Mastering)Quickly learn to write macros, automate tasks, and create custom applications for Office 2007 with Microsoft’s Visual Basic for Applications (VBA) using the in-depth instructions in Mastering VBA for Microsoft Office 2007. Jump right into the basics of recording and running macros with Office’s built-in Macro Recorder, before... | | Professional C# 2008 (Wrox Professional Guides)Professional C# 2008
Updated for .NET 3.5 and Visual Studio® 2008, this book is the ultimate guide to C# 2008 and its environment. Beginning with a look into the architecture and methodology of .NET, the team of superlative authors explains why the C# language cannot be viewed in isolation, but rather, must be... |
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| | Introduction to Quantum Theory"The expertise of Paul shows in the easy transitions made between discussions of theory and experiment, particularly in subjects related to quantum optics." M.C. Ogilvie, Choice Magazine
Providing a deeper understanding of the microscopic world through quantum theory, this supplementary text covers a wider... | | |
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Drupal 6 Site Builder SolutionsWho this book is written for?
This book is designed primarily for business owners who want to create a new website for their company or upgrade a company website to be easier to maintain and have advanced capabilities.
Whether you know Drupal or not, this book will be your guide to a powerful website. ... | | High-performance and Hardware-aware Computing
High-performance system architectures are increasingly exploiting heterogeneity: multi- and manycore-based systems are complemented by coprocessors, accelerators, and reconfigurable units providing huge computational power. However, applications of scientific interest (e.g. in high-performance computing and numerical simulation) are not yet... | | 3D Game Environments: Create Professional 3D Game Worlds
Let me begin by saying that this is not a book about game level design; rather, it is about creating art for a game world. This is an important distinction. Game level design is the point at which all the planning, technology, and design converge; and creating the art for that game level is only one part that feeds into that huge process. Yet... |
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