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Physics Modeling for Game ProgrammersProgrammers who want to include 3D math and physics in a game have to wade through physics textbooks and dreary tomes on linear algebra and group theory, only to find that the material is too abstract to be used directly in their games. This book gives readers the skills they want and need to incorporate real physics into their games. As they work... | | | | Mobile Computing HandbookThe debut of small, inexpensive, yet powerful portable computers has coincided with the exponential growth of the Internet, making it possible to access computing resources and information at nearly any location at almost any time. This new trend, mobile computing, is poised to become the main technology driver for a decade to come. There are many... |
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Digital Evidence and Computer Crime, Second EditionDigital evidence--evidence that is stored on or transmitted by computers--can play a major role in a wide range of crimes, including homicide, rape, abduction, child abuse, solicitation of minors, child pornography, stalking, harassment, fraud, theft, drug trafficking, computer intrusions, espionage, and terrorism.
Though an... | | | | Radar System Performance Modeling, Second EditionThis book addresses the needs of system analysts for radar models and analysis tools. It describes the basic principles of radar operation, how radar is configured and used in military and civilian systems, and how to analyze and model radar at the system level. The book presents and explains equations, computational methods, ... |
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