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Cutting-Edge Java Game Programming: Everything You Need to Create Interactive Internet Games with Java

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Teaches you how to write incredible multiuser games for the Internet using the Java programming language. Lists the best Internet resources for game players and programmers. Includes arcade-style game creation tips: game loops, sprites, collision detection, and realistic movement. Details over 10,000 lines of highly optimized, reusable code.

The competitive urge has been with us since the dawn of human consciousness. No sooner had humans become thinking beings than Eve placed a bet with a snake regarding the consequences of eating the fruit of the Tree of Knowledge. That first game was played for particularly high stakes, and despite its outcome, we’ve been gaming ever since. We just can’t turn down a chance to test ourselves against each other, or ourselves, or even a machine.

Luckily, since Eve lost her wager, we’ve learned to lower the stakes of gaming. We substitute chess boards and card tables for battle fields and gladiatorial arenas. These new arenas become worlds in their own right, allowing us to insulate our “real” lives from the fallout of lost games. Our self-esteem, and maybe our wallets, may take a hit when we get trounced, but for the most part, the damage is sustainable and only serves to motivate us to do better the next time.

Humankind’s ability to enclose gaming in a safe realm of existence demonstrates two traits that coexist improbably in our species. On the one hand, the knowledge that being checkmated will never actually hurt us allows us to have fun while playing chess. On the other hand, in the course of play we forget our actual safety sufficiently that our most primitive fighting instincts are activated. We savor each capture of our opponent’s pieces and wince at each loss, as if our survival were really at stake. At least, I do. The gaming arena becomes very, very real.
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Algorithmic Graph Theory and Perfect Graphs (Computer science and applied mathematics)
Algorithmic Graph Theory and Perfect Graphs (Computer science and applied mathematics)

Algorithmic Graph Theory and Perfect Graphs, first published in 1980, has become the classic introduction to the field. This new Annals edition continues to convey the message that intersection graph models are a necessary and important tool for solving real-world problems. It remains a stepping stone from which the reader may embark on one...

Hepatology: Diagnosis and Clinical Management
Hepatology: Diagnosis and Clinical Management

This book will be an affordable, highly practical handbook on hepatology, aimed at residents/trainees in gastroenterology, GI nurses, and recently qualified consultants to use as a quick reference when managing patients presenting with possible or overt liver disease.

It will be of particular use for those GI...

Lean Integration: An Integration Factory Approach to Business Agility
Lean Integration: An Integration Factory Approach to Business Agility

Use Lean Techniques to Integrate Enterprise Systems Faster, with Far Less Cost and Risk

 

By some estimates, 40 percent of IT budgets are devoted to integration. However, most organizations still attack integration on a project-by-project basis,...


Demystifying Switching Power Supplies (Demystifying Technology)
Demystifying Switching Power Supplies (Demystifying Technology)
This book is intended for those who need to understand how a switching power supply works. I intend to provide enough information so you can intelligently specify a custom off-line supply from a power supply manufacturer. You should also gain enough information to be able to design a DC–DC converter. I have included basic analog design...
Algorithms and Computation: 20th International Symposium, ISAAC 2009, Honolulu, Hawaii
Algorithms and Computation: 20th International Symposium, ISAAC 2009, Honolulu, Hawaii

The papers in this volume were presented at the 20th Annual International Symposium on Algorithms and Computation, held December 16–18, 2009, in Hawaii, USA. In response to the Call-for-Papers, 279 papers were submitted. Each paper received at least three reviews by either Program Committee members or experts selected by Program...

Beginning Microsoft SQL Server 2008 Programming (Wrox Programmer to Programmer)
Beginning Microsoft SQL Server 2008 Programming (Wrox Programmer to Programmer)
And so the journey continues, and, as I’ve said before, what a long, strange trip it’s been. When I first wrote Professional SQL Server 7.0 Programming in early 1999, the landscape of both books and the development world was much different than it is today. At the time, .NET was as yet unheard of, and while Visual Studio 98 ruled the...
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