| Flash is one of the most engaging and innovative, and versatile technologies available—allowing the creation of pretty much anything from simple slideshows, animated banners and icons and cartoons, to Rich Internet Applications, Interactive videos, and dynamic user interfaces for web sites, kiosks, or DVDs. The possibilities are endless, except that now, it just got better. In 2007, Adobe released Flash CS3, which boasts a whole host of new features, including fully customizable workspace, full ActionScript 3.0 support, a PSD importer, a tween-to-code animation converter, and much more. And this book is all you'll need to learn Flash CS3 from the ground up, or learn about all these new features, if you already have previous Flash experience—Flash experts Tom Green and David Stiller take you step-by-step through all facets of Flash CS3, with the emphasis firmly on good design techniques that you use in your own projects.
- Learn Flash design from the ground up, or just get to grips with the new features, with a series of step by step tutorials.
- Provides an easy introduction to ActionScript 3.0 coding, but the focus is mainly kept on design.
- Learn from the experts—written by renowned Flash designers Tom Green and David Stiller.
What youll learn
- The ins and outs of the Flash CS3 interface
- How to use all of Flash CS3's essential features, such as text, graphics, and animation
- How to use video and sound effectively in Flash
- The basics of ActionScript 3.0
- Building Flash user interfaces rapidly using components.
- How to populate a Flash movie with dynamic data such as XML.
- The Basics of creating Flash Lite applications (Flash for mobile devices)
- Using Cascading Style Sheets with Flash
- Optimizing and publishing your Flash movies
Who is this book for?
This book is for both beginners who want a solid grounding in Flash CS3, and designers with previous Flash experience, who want to get up to speed with the new features.
About the Author
Tom is currently Professor of Interactive Media in the School of Media Studies at Humber College Institute of Technology and Advanced Learning in Toronto, Canada. He has written 4 previous books on Macromedia technologies, and many articles for numerous magazines and web sites, including the MX Developers Journal, Community MX, and Computer arts. Lastly, he has spoken at over 20 conferences internationally, including FITC, MX North, Digital Design World, TODCON, and SparkEurope. David is a career multimedia programmer/designer whose portfolio includes NASA, Adobe, and major US automotive and boat manufacturers.
He likes anaglyph 3D photography, finely crafted wooden game boards, Library of Congress field recordings, and Turkish coffee. David is self-taught and gets a kick out of sharing \"aha!\" moments with others through consultation, mentoring, and regular contributions to the Adobe Flash and ActionScript forums. He is a resident author at Community MX, a web development training site geared toward Adobe products. David lives in Virginia with his amazing wife, Dawn, and his beguiling daughter, Meridian. |
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