Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Games on Symbian OS: A Handbook for Mobile Development (Symbian Press)

Buy
The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold.

The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra.

Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS provides,and some of the middleware solutions available. A chapter about the N-Gage platform discusses how Nokia is pioneering the next generation of mobile games, by providing a platform SDK for professional games developers to port games rapidly and effectively.

The final part of the book discusses how to create mobile games for Symbian smartphones using java ME, Doja (for Japan) or Flash Lite 2. This book will help you if you are:
* a C++ developer familiar with mobile development but new to the games market
* a professional games developer wishing to port your games to run on Symbian OS platforms such as S60 and UIQ
* someone who is interested in creating C++, Java ME or Flash Lite games for Symbian smartphones.

This book shows how to create mobile games for Symbian smartphones such as S60 3rd Edition, UIQ3 or FOMA devices. It includes contributions from a number of experts in the mobile games industry, including Nokia's N-gage team, Ideaworks3D, and ZingMagic, as well as academics leading the field of innovative mobile experiences. 
(HTML tags aren't allowed.)

Configuring and Tuning Databases on the Solaris Platform
Configuring and Tuning Databases on the Solaris Platform

Modern corporations demand a high level of service from their IT environ- ments. Today's successful datacenter architectures consist of multiple tiers that use well-tuned and high-performance servers at every level.

Sun refers to this as the "end-to-end architecture." Typical tiers include powerful database...

Room Acoustics
Room Acoustics
We all know that a concert hall, theatre, lecture room or a church may have good or poor ‘acoustics’. As far as speech in these rooms is concerned, it is relatively simple to make some sort of judgement on their quality by rating the ease with which the spoken word is understood. However, judging the acoustics of a concert hall or an...
Design of Assistive Technology for Ageing Populations (Intelligent Systems Reference Library)
Design of Assistive Technology for Ageing Populations (Intelligent Systems Reference Library)
This book focuses on various aspects of research on ageing, including in relation to assistive technology; dignity of aging; how technology can support a greater understanding of the experience of physically aging and cognitive changes; mobility issues associated with the elderly; and emerging technologies. 

The 80+ age group...


The Catalogue of Shipwrecked Books: Christopher Columbus, His Son, and the Quest to Build the World's Greatest Library
The Catalogue of Shipwrecked Books: Christopher Columbus, His Son, and the Quest to Build the World's Greatest Library
“Like a Renaissance wonder cabinet, full of surprises and opening up into a lost world.” —Stephen Greenblatt

“A captivating adventure…For lovers of history, Wilson-Lee offers a thrill on almost every page…Magnificent.” —The New York Times Book Review...
Building eCommerce Applications
Building eCommerce Applications

This collection of articles and blog entries is representative of the full spectrum of commerce-related content we’ve published on PayPal’s Developer Network over the past year. You will find tutorials and quick reference pieces for developers.

With the creation of x.commerce, we’ve expanded our coverage to
...

Scalable Infrastructure for Distributed Sensor Networks
Scalable Infrastructure for Distributed Sensor Networks
Wireless sensor networks is a rapidly developing area. New applications are emerging and breakthroughs are being made in solving the underlying scientific problems.

The effectiveness of sensor networks depends largely on deployment strategies, self-organization capabilities, routing and information dissemination protocols, all of which...

©2021 LearnIT (support@pdfchm.net) - Privacy Policy