In July 2008, Apple revolutionized mobile entertainment. They brought us the App Store.
This was not only incredible for those who owned "iDevices" (iPod Touch, iPhone, and so on),
who could now download apps and games to make their device even more entertaining, but
it opened up a new scope for developers. The incredible new technology of the iPhone and
iPod Touch made it possible for developers to create apps and games in which they could
incorporate multi-touch controls, make use of the accelerometer and even allow the user's
music to be played in-game. To date, the Apple App Store has over 425,000 apps available
worldwide, and Apple has paid out billions of dollars to developers.
Apple also made it easy for individuals to become developers; anyone with programming
knowledge and a Mac could become a developer, create apps and have their creation
released around the world. The SDK (XCode) gave users the ability to create visually using
the Interface Builder, and code everything within a uniform software development kit.
If you are like almost everyone else in the world, you don't know any programming language,
nor do you have the time to sit down and learn one. That's where GameSalad comes in. What is GameSalad you ask? GameSalad is a fantastic, powerful creation tool that allows
you to develop iPhone games! The best part about it is there is no programming involved
whatsoever! With a simple drag-and-drop user interface, and behavior-based development,
putting together an awesome game has never been easier! It is possible to create a fully
playable game in less than half an hour! This book is going to cover the ins and outs of
game development, sprite creation, planning, and all you need to know about GameSalad.