 Beginning Direct3D Game Programming, Second Edition
With a detailed explanation of vertex and pixel shader programming, coverage of the new Microsoft HLSL (High-Level Shader Language), and greater concentration of the fixed-function pipeline, the second edition of this popular reference guide will take you farther than you ever imagined! Written by an industry expert, this book will put an end... |  |  Voice over IP Fundamentals (2nd Edition)A systematic approach to understanding the basics of Voice over IP
* Understand the basics of PSTN services and IP signaling protocols, including SS7 * Learn how VoIP can run the same applications as the existing telephony system, but in a more cost-efficient and scalable manner * Delve into such VoIP topics as jitter,... |  |  Trust-Based Selling: Finding and Keeping Customers for Life
The first year of developing a new sales territory or establishing new customers is a daunting task—especially in dog-eat-dog industries. The traditional advice is to train quickly on products, grab a customer list, start calling for appointments, discover opportunities, and close deals. In... |