Everyone is talking and writing about innovation. It is the fuel of business strategy. Design and innovation are words that are often used together or interchangeably. Design for us is both a broad concept of change through human problem solving and a word used to describe specific fields such as engineering design, interface design, or industrial design. The power of the new design for innovation is fueling an engine of change that is driving the production of things to come. It is the result of interdisciplinary teams, and it dynamically leads to comprehensive solutions that consumers respond to emotionally, cognitively, and then economically. Few books, however, provide an understanding of how to deconstruct the process in a way that anyone can use to turn a cost-centric approach into an innovation-driven strategy. The challenge in design for innovation is to help everyday people stretch and grow to accomplish extraordinary things.
As authors from three different disciplines, we are strongly committed to understanding the innovative process. We represent three core areas that companies rely on for innovation of physical products: business, engineering, and industrial design. As a result of our diversity and commitment to the topic, we believe it is possible to provide a distinct useful, usable, and desirable angle on the current trend of how companies are growing organically through innovation. We have developed an ability to see current and emerging issues through three sets of eyes translated into one common transdisciplinary voice. The result is something that can educate the novice and help experienced practitioners in business alike. The potential in companies is not just the ability to create a pool of talent and capability, but how to give diverse teams of people the power, methods, and courage to be creative and to explore new opportunities. As our own example of the power of teams, writing this book required significant give and take for each of us as individuals. The result is a product that is better than any one of us could have written in isolation.
In our roles as university professors, our work has evolved into a balance of research, consulting, and teaching that has allowed us to become an example of what we talk about in the book. We are not just reporting what we have observed; we have lived it. We know what it is like to manage interdisciplinary teams of bright, headstrong people and help them produce innovative and patentable solutions through our methods. We have impressed company executives with the ability to take a vague discussion of possible new markets and, using an integrated product development process in a university context, produce insightful, thoroughly developed and patented products. We have consulted with a wide variety of consumer and business-to-_business companies and helped them produce successful products. The first book of two of the authors, Creating Breakthrough Products, has been incorporated into the product development process of many small and large companies alike.
As research professors, we have had the opportunity to step back and reflect on what we have observed. We have identified consistent patterns that led to successful innovation. Our goal as writers was to produce a book that organizes and expresses these findings in a way that the Carolines, Ricks, and Pauls of the preceding vignette can incorporate into their way of thinking and practice. In short, it is a book written by people who have lived with, successfully managed, and thoroughly researched the topic. Said another way, we are armchair quarterbacks who have also played the game.
This book deconstructs innovation into understandable chunks that form a compelling argument of what innovation is, why it is important, and how you can begin to transform yourself and your company to meet the needs of the current marketplace. You cannot just hire innovative consultants; you have to learn to create an innovative culture organically within your company. That is the only way the core of your brand can be strategically connected to every product you make and service you provide.
This book is also about people who are at the heart of the innovation process. We mention two types of people throughout this book: those who purchase and/or use the product or service, and those in companies who are the innovative developers of the products and services. We include scenarios about the users throughout this book to provide a context for each chapter. The scenarios that start these chapters are fictitious. A common practice used in the early phase of development of new products and services, scenarios are often composites that represent critical aspects of the lifestyle tendencies of the intended market. The second type of people referred to are people in companies, and all of these people that we describe in our chapters are real. They have been extremely helpful and supportive in letting us find out what makes them tick and what enables them to become one of the new breed of innovators. We have worked with them in developing many of the case studies throughout this book.
This book is written to help you leverage your ability to find a way to thrive in the complex world we find ourselves in. As the often-used quote from Dickens' A Tale of Two Cities states, it is the best of times and the worst of times. The side of the coin you choose depends on how effective you are at turning obstacles into opportunities. You cannot plan for the future with the hope of always being lucky to succeed, but you can learn to always take full advantage of opportunities when you see them and increase the odds of success. As you look to the future and account for global economic and societal change, innovation is not everything; it is the only thing. Innovate or perish. Or, even worse, innovate or struggle to survive in the ever-tightening downward spiral toward cost-focused commoditization. Because there can be only one cheapest provider, no other choice is left.
This book is written in the sequence we would like you to read it, but each chapter stands on its own for the most part. We strongly suggest reading Chapters 1 through 3 before you roam. Chapter ...