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 UPnP Design by Example: A Software Developer's Guide to Universal Plug and PlayNetworked devices should be as easy for consumers to set up as stereo equipment—when you plug it in and turn it on, it just works. Universal Plug and Play technology can make this happen. This book is primarily a resource for software developers who are implementing UPnP technology in their products. It also provides a great introduction for... |  |  Oracle Database 11g, A Beginner's GuideThe release of Oracle Database 11g is one that comes with much anticipation. We are at a time when data is exploding and the cost of operations must be reduced. Oracle 11g is a release that addresses many of these concerns and provides a database that can help organizations move forward without boundaries. With the release of Oracle Database 11g: A... |  |  How to Do Everything GenealogyFamily is forever! That is a lesson I learned at the age of ten when my aunt and grandmother exposed me with pride in our family history. Their stories and enthusiasm sparked an interest in me to explore and learn more on my own. From that day forward, history and geography were no longer just names, dates, and places. They became the world stage... |
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 The Recording Engineer's HandbookWorking as a recording engineer presents challenges from every direction of your project. From using microphones to deciding on EQ settings, choosing outboard gear to understanding how, when and why to process your signal, the seemingly never-ending choices can be very confusing. Professional Audio's bestselling author Bobby Owsinski (The Mixing... |  |  My iPod touchCovers OS 3.0
Step-by-step instructions with callouts to iPod touch photos so that you can see exactly what to do.
Help when you run into iPod touch problems or limitations.
Tips and Notes to help you get the most from your iPod... |  |  The Essential Guide to Flash CS4If you're familiar with the basics of Flash, then The Essential Guide to Flash CS4 will take you further in all aspects of the application, animation, sound, 3D, Inverse Kinematics, the drawing tools, ActionScript, and much more. This book takes all the good bits of Flash CS4 and demonstrates them in methodical and intuitive exercises full of hints... |
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