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Perl 6 Fundamentals: A Primer with Examples, Projects, and Case Studies
Gain the skills to begin developing Perl 6 applications from the ground up in this hands-on compact book, which includes a foreword from Larry Wall, creator of Perl. You’ll learn enough to get started building with Perl 6, using Perl 6’s gradual typing, handy object orientation features, powerful parsing capabilities, and... | | Building Spring 2 Enterprise ApplicationsThis book covers the Spring Framework, the Java application framework of choice for tens of thousands of Java developers worldwide. We feel it is important to introduce you to the Spring Framework by showing you how to use it. So we wrote a book that uses a complex sample application to demonstrate how the Spring Framework is used in a typical... | | Advanced Video Coding: Principles and Techniques (Advances in Image Communication)In recent years, the paradigm of video coding has shifted from that of a frame-based approach to a content-based approach, particularly with the finalization of the ISO multimedia coding standard, MPEG-4. MPEG-4 is the emerging standard for the coding of multimedia content. It defines a syntax for a set of content-based functionalities, namely,... |
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C++ Templates: The Complete GuideTemplates are among the most powerful features of C++, but they are too often neglected, misunderstood, and misused. C++ Templates: The Complete Guide provides software architects and engineers with a clear understanding of why, when, and how to use templates to build and maintain cleaner,... | | C# & VB.NET Conversion Pocket ReferenceIf you are anything like me, the following is a common scenario: You are writing some code not in the language you traditionally use. Although you know a needed command in your language of choice, the keyword in the language you are using is not even remotely similar, and you can't even think of a word to type... | | The C++ Standard Library Extensions: A Tutorial and Reference"TR1 roughly doubles the size of the C++ standard library, and it introduces many new facilities and even new kinds of library components. TR1 has some classes, for example, where some nested types may or may not exist depending on the template arguments. To programmers whose experience stops with the standard library, this is strange and... |
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