Learning SAP Analytics Cloud
Predict new opportunities and risks in a few mouse clicks
Eliminate complexity with tools that let you plan, analyze, and collaborate in context—in real time
Discover, visualize, plan, and predict in a single product with agile BI tools
Mac OS X Hacks Mac OS X Hacks reflects the real-world know how and experience of those well steeped in Unix history and expertise, sharing their no-nonsense, sometimes quick-and-dirty solutions to administering and taking full advantage of everything a Unix desktop has to offer: Web, Mail, and FTP serving, security services, SSH,... Sams Teach Yourself COBOL in 24 Hours Sams Teach Yourself COBOL in 24 Hours teaches the basics of COBOL programming in 24 step-by-step lessons. Each lesson builds on the previous one providing a solid foundation in COBOL programming concepts and techniques. Coupled with the source code and the compiler available from Fujitsu, this hands-on guide is the easiest, fastest way to begin... Cracking the Coding Interview: 150 Programming Questions and Solutions
Now in the 5th edition, Cracking the Coding Interview gives you the interview preparation you need to get the top software developer jobs. This is a deeply technical book and focuses on the software engineering skills to ace your interview. The book is over 500 pages and includes 150 programming interview questions and answers, as well...
Advanced Java® EE Development with WildFly®
Your one-stop guide to developing Java® EE applications with the Eclipse IDE, Maven, and WildFly® 8.1
About This Book
Develop Java EE 7 applications using the WildFly platform
Discover how to use EJB 3.x, JSF 2.x, Ajax, JAX-RS, JAX-WS, and Spring with WildFly 8.1
Inside Ole (Microsoft Programming Series) In writing this book, I assumed that readers are familiar with the Windows API (primarily the Win32 API) because OLE itself, unlike Win32, is not a technology for writing a complete application (although you could build one out of OLE components). I don't describe how to use Windows API functions, nor do I describe any of the intricate details of... OpenGL ES 3.0 Programming Guide (2nd Edition)
OpenGL® ES™ is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or...
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