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Information Graphics: A Comprehensive Illustrated Reference
Information Graphics: A Comprehensive Illustrated Reference

This book addresses charts, graphs, maps, diagrams, and tables used in all areas; however, its major focus is on their uses for operational purposes.

To many people, information graphics are the images frequently used in presentations at formal meetings or the stylized charts and graphs used in newspapers and magazines.

...

Advances In Uml And Xml-based Software Evolution
Advances In Uml And Xml-based Software Evolution
This book continues to provide a forum, which a recent book, Software Evolution with
UML and XML, started, where expert insights are presented on the subject.
In that book, initial efforts were made to link together three current phenomena: software
evolution, UML, and XML. In this book, focus will be on the practical side of...
Java Design Patterns: A Tutorial
Java Design Patterns: A Tutorial

Design patterns have become a staple of object-oriented design and programming by providing elegant, easy-to-reuse, and maintainable solutions to commonly encountered programming challenges. However, many busy Java programmers have yet to learn about design patterns and incorporate this powerful technology into their work.

...

LabVIEW Graphical Programming Cookbook
LabVIEW Graphical Programming Cookbook

For advanced LabVIEW users, this book is packed with practical recipes designed to immerse you in graphical programming, covering everything from animation creation to working with external applications.

Overview

  • Learn how to manage data flow
  • Demonstrate common coding practices
  • ...
Getting Started with Arduino: The Open Source Electronics Prototyping Platform (Make)
Getting Started with Arduino: The Open Source Electronics Prototyping Platform (Make)

Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is...

How Computers Work: Processor and Main Memory
How Computers Work: Processor and Main Memory
The book is as simple as possible and aimed at a non-technical audience with absolutely no knowledge of computers or electronics, but it is an electrical engineering text. A typical page consists of a circuit diagram (or program) and a paragraph or two of explanation. The book begins with a VERY simple circuit and continues to a very complex...
Software Engineering Techniques Applied to Agricultural Systems: An Object-Oriented and UML Approach
Software Engineering Techniques Applied to Agricultural Systems: An Object-Oriented and UML Approach
Software Engineering Techniques Applied to Agricultural Systems presents cutting-edge software engineering techniques for designing and implementing better agricultural software systems based on the object-oriented paradigm and the Unified Modeling Language (UML). The book is divided in two parts: the first part presents concepts...
Discrete Mathematics for Computer Science
Discrete Mathematics for Computer Science

As the discipline of computer science has matured, it has become clear that a study of discrete mathematical topics is an essential part of the computer science major. The course in discrete structures has two primary aims. The first is to introduce students to the rich mathematical structures that naturally describe much of the content of...

Unobstructed Shortest Paths in Polyhedral Environments (Lecture Notes in Computer Science)
Unobstructed Shortest Paths in Polyhedral Environments (Lecture Notes in Computer Science)

The study of minimum paths on or around polyhedra in Euclidean 3-space is of growing importance in robotics. This work presents new algorithms based on extensions of the Voronoi diagram. Since experience with new algo- rithms is also important, this work also describes a workbench to allow experimentation.

This book is...

UML 2.0 in a Nutshell
UML 2.0 in a Nutshell

System developers have used modeling languages for decades to specify, visualize, construct, and document systems. The Unified Modeling Language (UML) is one of those languages. UML makes it possible for team members to collaborate by providing a common language that applies to a multitude of different systems. Essentially,...

Event-Based Programming: Taking Events to the Limit
Event-Based Programming: Taking Events to the Limit

Languages like C#, VB .NET, and Delphi include built-in support for events, and these events become very powerful when they connect the objects and components of a system. Events make it possible for such parts to interact without any coupling. And the resulting parts can be developed and tested individually--which keeps the code clean and...

Learn Microsoft VISIO 2002: For the Advanced User (Wordware Visio Library)
Learn Microsoft VISIO 2002: For the Advanced User (Wordware Visio Library)
Microsoft Visio 2002 is known for its drag and drop simplicity: to create a diagram, you drag a shape from a stencil into the drawing page. It’s that simple. Then, connect the shapes with lines. Add some text, and then print your diagram. You’re done — in just a couple of minutes!

Many people use Visio in exactly that
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