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HTML5 Game Development with ImpactJS
HTML5 Game Development with ImpactJS

With basic knowledge of JavaScript, CSS, and HTML you could soon be designing and selling your own 2D games. This book takes you through the whole process using the ImpactJS engine. A fun, involving guide.

Overview

  • A practical hands-on approach to teach you how to build your own game from scratch.
  • ...
Filtering, Segmentation and Depth (Lecture Notes in Computer Science)
Filtering, Segmentation and Depth (Lecture Notes in Computer Science)

Computer vision seeks a process that starts with a noisy, ambiguous signal from a TV camera and ends with a high-level description of discrete objects located in 3-dimensional space and identified in a human classification. In this book we address this process at several levels. We first treat the low-level image-processing issues of...

Advances in Fuzzy Clustering and its Applications
Advances in Fuzzy Clustering and its Applications

A comprehensive, coherent, and in depth presentation of the state of the art in fuzzy clustering.

Fuzzy clustering is now a mature and vibrant area of research with highly innovative advanced applications. Encapsulating this through presenting a careful selection of research contributions, this book...

SAS 9.2 SQL Procedure User's Guide
SAS 9.2 SQL Procedure User's Guide
Describes the basics of using PROC SQL, including retrieving data from single and multiple tables; selecting specific data from tables; subsetting, ordering, and summarizing data; updating tables; combining tables to create new tables and useful reports; performing queries on database management system (DBMS) tables; using PROC SQL with the SAS...
Printing in Plastic: Build Your Own 3D Printer (Technology in Action)
Printing in Plastic: Build Your Own 3D Printer (Technology in Action)

The book you’re holding in your hands is going to show you how to build your very own 3D Printer. It’s not science fiction. It’s a device that will allow you to print out (in plastic) whatever you can imagine. (Okay, that’s a bit of a stretch – there are size limitations when using this machine.) Read the...

A Physicist's Guide to Mathematica, Second Edition
A Physicist's Guide to Mathematica, Second Edition
Mathematica enables the user to solve a wide range of physics problems and provides an environment that allows the user to develop a greater intuitive understanding of physics. This book will aid the reader in using Mathematica for numerical, symoblic, and graphical calculations, and also will demonstrate the program's capability to animate two-...
3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication
3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication
The migration of immersive media towards telecommunication applications is advancing rapidly.  Impressive progress in the field of media compression, media representation, and the larger and ever increasing bandwidth available to the customer, will foster the introduction of these services in the future.  One of the key components for the...
Qualitative Representation of Spatial Knowledge (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
Qualitative Representation of Spatial Knowledge (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)

Cognitive spatial concepts are qualitative in nature, i.e., they are based not so much on exact quantities but on comparisons between perceived magnitudes. We develop a qualitative model for the representation of spatial knowledge (in particular, of positional information about 2-dimensional projections) that is based only on locative...

Poverty in Guatemala
Poverty in Guatemala
Poverty in Guatemala is part of the World Bank Country Study series. These reports are published with the approval of the subject government to communicate the results of the Bank's work on the economic and related conditions of member countries to governments and to the development community. This report is part of a collaborative multi-year...
The Pythagorean Theorem: A 4,000-Year History
The Pythagorean Theorem: A 4,000-Year History

By any measure, the Pythagorean theorem is the most famous statement in all of mathematics, one remembered from high school geometry class by even the most math-phobic students. Well over four hundred proofs are known to exist, including ones by a twelve-year-old Einstein, a young blind girl, Leonardo da Vinci, and a future president of the...

Linear Integral Equations (Applied Mathematical Sciences)
Linear Integral Equations (Applied Mathematical Sciences)

This book combines theory, applications, and numerical methods, and covers each of these fields with the same weight. In order to make the book accessible to mathematicians, physicists, and engineers alike, the author has made it as self-contained as possible, requiring only a solid foundation in differential and integral calculus. The...

Tensor Categories and Endomorphisms of von Neumann Algebras: with Applications to Quantum Field Theory (SpringerBriefs in Mathematical Physics)
Tensor Categories and Endomorphisms of von Neumann Algebras: with Applications to Quantum Field Theory (SpringerBriefs in Mathematical Physics)

C* tensor categories are a point of contact where Operator Algebras and Quantum Field Theory meet. They are the underlying unifying concept for homomorphisms of (properly infinite) von Neumann algebras and representations of quantum observables.

The present introductory text reviews the basic notions and their cross-relations in...

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