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Matlab, Second Edition: A Practical Introduction to Programming and Problem Solving
Matlab, Second Edition: A Practical Introduction to Programming and Problem Solving

The purpose of this book is to teach fundamentals of programming concepts and skills needed for basic problem solving, all using MATLABW as the vehicle. MATLAB is a powerful software package that has built-in functions to accomplish a diverse range of tasks, from mathematical operations to three-dimensional imaging. Additionally,...

Multidimensional Signal, Image, and Video Processing and Coding, Second Edition
Multidimensional Signal, Image, and Video Processing and Coding, Second Edition

This is a textbook for a first- or second-year graduate course for electrical and computer engineering (ECE) students in the area of digital image and video processing and coding. The course might be called Digital Image and Video Processing (DIVP) or some such, and has its heritage in the signal processing and communications areas of...

Filtering, Segmentation and Depth (Lecture Notes in Computer Science)
Filtering, Segmentation and Depth (Lecture Notes in Computer Science)

Computer vision seeks a process that starts with a noisy, ambiguous signal from a TV camera and ends with a high-level description of discrete objects located in 3-dimensional space and identified in a human classification. In this book we address this process at several levels. We first treat the low-level image-processing issues of...

Qualitative Representation of Spatial Knowledge (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
Qualitative Representation of Spatial Knowledge (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)

Cognitive spatial concepts are qualitative in nature, i.e., they are based not so much on exact quantities but on comparisons between perceived magnitudes. We develop a qualitative model for the representation of spatial knowledge (in particular, of positional information about 2-dimensional projections) that is based only on locative...

Inkscape 0.48 Illustrator's Cookbook
Inkscape 0.48 Illustrator's Cookbook

Inkscape is frequently mentioned, and lauded, as one of the best examples of open-source software available today. It is a mature, feature-full and flexible product, thanks to a very dedicated developer community. The latest version, 0.48, adds new tools, such as the Airbrush (which many have longed for), and advanced path editing,...

IBM Cognos TM1 Cookbook
IBM Cognos TM1 Cookbook

IBM Cognos TM1 is one of the most popular multidimensional analysis tools used to build collaborative planning, budgeting, and forecasting solutions, as well as analytical and reporting applications. This cube-based technology does fast number crunching at the server end and helps end customers move away from manual and tedious planning,...

Pro OpenGL ES for Android
Pro OpenGL ES for Android

In 1985 I brought home a new shiny Commodore Amiga 1000, about one week after they were released. Coming with a whopping 512K of memory, programmable colormaps, a Motorola 68K CPU, and a modern multitasking operating system, it had “awesome” writ all over it. Metaphorically speaking, of course. I thought it might make a...

Oracle Essbase 11 Development Cookbook
Oracle Essbase 11 Development Cookbook

Oracle Essbase 11 Development Cookbook will help you learn the tools necessary for the development of Essbase databases in Oracle Essbase version 11.1.2.1. Here you will find over 90 recipes that explain everything from how to use a relational data model to building and loading an Essbase database in Essbase Studio. The book also goes over...

OpenCL in Action: How to Accelerate Graphics and Computations
OpenCL in Action: How to Accelerate Graphics and Computations
In the summer of 1997, I was terrified. Instead of working as an intern in my major (microelectronic engineering), the best job I could find was at a research laboratory devoted to high-speed signal processing. My job was to program the two-dimensional fast Fourier transform (FFT) using C and the Message Passing Interface...
Picture Yourself Learning Corel PaintShop Pro X4
Picture Yourself Learning Corel PaintShop Pro X4
Designed for anyone interested in graphics, photography, or photographic creations, this book came into existence to show you how you can put the incredible power of Corel PaintShop Pro X4 into play.

This book cuts right to the chase of the PaintShop Pro X4 tools that are best used when working with photographs
...
Fluid Mechanics and Thermodynamics of Turbomachinery, Fifth Edition
Fluid Mechanics and Thermodynamics of Turbomachinery, Fifth Edition
Several modifications have been incorporated into the text in the light of recent advances in some aspects of the subject. Further information on the interesting phenomenon of cavitation has been included and a new section on the optimum design of a pump inlet together with a worked example have been added which take into account...
Rules of Play: Game Design Fundamentals
Rules of Play: Game Design Fundamentals
For hundreds of years, the field of game design has drifted along under the radar of culture, producing timeless masterpieces and masterful time-wasters without drawing much attention to itself-without, in fact, behaving like a "field" at all. Suddenly, powered by the big bang of computer technology, game design has...
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