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Beginning Dreamweaver MX
Beginning Dreamweaver MX
Dreamweaver is used by 1.7 million developers and is the world’s most popular web development tool. With this book you’ll learn how to use the latest version – Dreamweaver MX – to create professional websites that you’ll be proud to publish.

Our fast-paced tutorials walk you through building three complete...

Advances and Innovations in Systems, Computing Sciences and Software Engineering
Advances and Innovations in Systems, Computing Sciences and Software Engineering
Advances and Innovations in Systems, Computing Sciences and Software Engineering includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computing Sciences, Software Engineering and Systems.

Advances and Innovations in Systems, Computing Sciences and...

BSP Extensions: How to Master Web Reporting With Htmlb
BSP Extensions: How to Master Web Reporting With Htmlb
Optimize the use of the BSP extensions HTMLB, XHTMLB, and PHTMLB, using the expert guidance found in this unique technical guide - the first in the SAP PRESS Essentials series. First, benefit from detailed advice on the practical implementation of each of the various elements. Then, after designing a BSP application with its pages and page...
Developing Mobile Games with Moai SDK
Developing Mobile Games with Moai SDK

Moai SDK is a fast, minimalist, open-source Lua mobile framework for pro game developers. Moai is built around Lua, a common programming language for games, and offers a single open-source platform for both the front-end elements seen by consumers and the back-end infrastructure.

Developing Mobile Games with Moai SDK will guide you...

Essential ActionScript 3.0
Essential ActionScript 3.0
ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential...
iPhone User Interface Design Projects
iPhone User Interface Design Projects

With over 100,000 iPhone applications and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd? Of course, but you’ll need more than a great idea and flawless code—an eye-catching and functional user interface design is essential. With this book,...

Beginning iOS 5 Application Development
Beginning iOS 5 Application Development
APPLE FIRST OFFICIALLY ANNOUNCED the iOS 5 at the Worldwide Developers Conference (WWDC) in June 2011. After 7 betas and with much anticipation, Apple finally rolled out iOS 5 with the vastly improved iPhone 4S. With 200 new features added to the iOS, Apple is set to reign as the king of the mobile platform for the foreseeable...
Java EE Development with Eclipse
Java EE Development with Eclipse

For Java EE developers, this is your one-stop fount of knowledge for developing with Eclipse. With an end-to-end sample application in each chapter, the guide includes clear explanations accompanied by lots of screenshots for easy learning.

Overview

  • Each chapter includes an end-to-end sample...
Robotics: Designing the Mechanisms for Automated Machinery
Robotics: Designing the Mechanisms for Automated Machinery
Robotics, Second Edition is an essential addition to the toolbox of any engineer or hobbyist involved in the design of any type of robot or automated mechanical system. It is the only book available that takes the reader through a step-by step design process in this rapidly advancing specialty area of machine design.
...
Taking Your iPhone 4 to the Max
Taking Your iPhone 4 to the Max

Before the iPhone, every smartphone on the market had a little screen, a tiny thumb keyboard, and a user interface that confused even the experts. Then, in June of 2007, everything changed.

In the three years since the introduction of the first iPhone, we’ve seen a tremendous change in the way that people work with...

St. James Encyclopedia of Popular Culture: 2
St. James Encyclopedia of Popular Culture: 2
Sometimes, when I’m wandering in an art museum looking at the relics of an ancient civilization, I find myself wondering how a future society would represent a defunct American culture. What objects would be chosen—or would survive—to be placed on display? Would I agree with a curator’s choices? Were I to choose...
Learning C# by Developing Games with Unity 3D Beginner's Guide
Learning C# by Developing Games with Unity 3D Beginner's Guide

The beauty of this book is that it assumes absolutely no knowledge of coding at all. Starting from very first principles it will end up giving you an excellent grounding in the writing of C# code and scripts.

Overview

  • You've actually been creating scripts in your mind your whole life, you just...
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