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 Professional ADO.NET 2: Programming with SQL Server 2005, Oracle, and MySQLADO.NET revolutionized the way data was accessed through SQL Server, Oracle, and MySQL. With Microsoft's release of ADO.NET 2, ADO and the .NET Framework are integrated with SQL Server for the first time—enabling you to program .NET applications directly within the SQL Server database.
Packed with sample code and recommended best... |  |  The Unified Modeling Language User GuideIntroduced in 1997, the Unified Modeling Language (UML) has rapidly been accepted throughout the software industry as the standard graphical language for specifying, constructing, visualizing, and documenting software-intensive systems. The UML provides anyone involved in the production, deployment, and maintenance of software with a standard... |  |  Enterprise JavaBeans (3rd Edition)EnterpriseJavaBeans, 3rd edition, has been thoroughly revised to include complete coverage of three major changes in the EJB 2.0 specification: A new version of container-managed persistence; local interfaces; and a totally new kind of bean called the "message driven bean." The 3rd edition... |
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 Programming PHPNow, more than ever, the Web is a major vehicle for corporate and personal communications. Web sites carry photo albums, shopping carts, and product lists. Many of those web sites are driven by PHP, an open source scripting language primarily designed for generating HTML content.
Since its inception in 1994, PHP has swept over the Web.... |  |  Beginning PHP5 (Programmer to Programmer)PHP5 is the newest version of the preferred language for rapidly creating dynamic Web page content. While its main use is as a cross-platform, HTML-embedded, server-side Web scripting language, it now works equally well when creating multi-tiered applications or XML-based applications as well as Web applications. This book teaches you the... |  |  Beginning Direct3D Game Programming, Second Edition
With a detailed explanation of vertex and pixel shader programming, coverage of the new Microsoft HLSL (High-Level Shader Language), and greater concentration of the fixed-function pipeline, the second edition of this popular reference guide will take you farther than you ever imagined! Written by an industry expert, this book will put an end... |
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