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Linear Programming: An Introduction with Applications
Linear Programming: An Introduction with Applications
This book is aimed at freshman, sophomores, and juniors in college who are even remotely interested in some of the current applications of mathematics to the real world. The difficulty with most of the other linear programming books on the market is that they are high end books, written primarily in a fairly rigorous fashion...
IPv6 Essentials
IPv6 Essentials

If your organization is gearing up for IPv6, this in-depth book provides the practical information and guidance you need to plan for, design, and implement this vastly improved protocol. Author Silvia Hagen takes system and network administrators, engineers, and network designers through the technical details of IPv6 features and...

MCTS Self-Paced Training Kit (Exam 70-536): Microsoft  .NET Framework 2.0 Application Development Foundation (Pro-Developer)
MCTS Self-Paced Training Kit (Exam 70-536): Microsoft .NET Framework 2.0 Application Development Foundation (Pro-Developer)

Announcing an all-new MCTS Training Kit designed to help maximize your performance on Exam 70-536, a core exam for the new Microsoft Technology Specialist and Professional Developer certifications. This kit packs the tools and features that exam candidates want most—including in-depth, self-paced training based on final exam content;...

Absolute Beginner's Guide to Wi-Fi Wireless Networking
Absolute Beginner's Guide to Wi-Fi Wireless Networking
Absolute Beginner's Guide to Wi-Fi is a book for beginners who want to join the Wi-Fi revolution. Using easy-to-understand language, this book teaches you all you need to know about Wi-Fi, from choosing the Wi-Fi system that is right for you to adding a Wi-Fi card and related software to finding hotspots and access...
Lex & Yacc (A Nutshell Handbook)
Lex & Yacc (A Nutshell Handbook)

This book shows you how to use two Unix utilities, lex and yacc, in program development. These tools help programmers build compilers and interpreters, but they also have a wider range of applications. The second edition contains completely revised tutorial sections for novice users and reference sections for advanced users....

Optimizing Windows for Games, Graphics and Multime
Optimizing Windows for Games, Graphics and Multime

Every Windows user has spent hours trying to figure out ways to optimize system performance. And each of those same users has most likely been frustrated by that process. Understanding Win 9x and tuning it to be more efficient, whether for desktop applications or video-intensive games, can be very time-consuming.This book gives you...

GUI Bloopers 2.0: Common User Interface Design Don'ts and Dos
GUI Bloopers 2.0: Common User Interface Design Don'ts and Dos
The first edition of this book was written in 1998 and 1999. The common application platforms then were MacOS9, Windows98, Windows NT, early versions of Java Swing, and Unix or Linux with CDE/Motif. Although many of the bloopers covered in the first edition are as common now as they were in the late 1990s, the book was starting to look out of date...
Preparing the Perfect CV: How to Make a Great Impression and Get the Job You Want (Career Success)
Preparing the Perfect CV: How to Make a Great Impression and Get the Job You Want (Career Success)

Every job hunter needs an impressive CV that describes their educational and professional history. A well-prepared and individually tailored CV is invaluable and can greatly improve your chances of getting the job you want. "Preparing The Perfect CV" provides sample CVs for job seekers of different abilities applying for various...

Game Character Modeling and Animation with 3ds Max
Game Character Modeling and Animation with 3ds Max
Shows how to design, create and animate effective interactive characters using 3ds Max, which has a user base of 200,000 people!

This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max.

Offering a complete overview of the 3D real-time character asset creation
...
Illustrated Unix System V/Bsd
Illustrated Unix System V/Bsd

This book describes the UNIX operating system user commands. It is based on AT&T UNIX System V Release 4 and Berkeley Software Distribution(BSD) 4.3. It provides you the knowledge and insight to fully use the power of the UNIX System.

You may ask what exactly is UNIX? UNIX is several things. It is a computer operating system. It is...

The PC Graphics Handbook
The PC Graphics Handbook
The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: · 2D and 3D graphics programming for Windows and DOS · Device-independent graphics · Mathematics for computer graphics · Graphics algorithms and procedural operations...
C++ The Core Language (Nutshell Handbooks)
C++ The Core Language (Nutshell Handbooks)

C++ is an object-oriented enhancement of the C programming language and is becoming the language of choice for serious software development.C++ has crossed the Single Book Complexity Barrier. The individual features are not all that complex, but when put together in a program they interact in highly non-intuitive ways. Many books discuss each...

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