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 |  |  Beginning iPhone Development: Exploring the iPhone SDK
Please note that there is now an iPhone 3 edition of this title available!
Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.
Assuming only... |  |  Within the Frame: The Journey of Photographic Vision
Within the Frame is a book about finding and expressing your photographic vision, specifically where people, places, and cultures are concerned. A personal book full of real-world wisdom and incredible images, author David duChemin (of pixelatedimage.com) shows you both the how and the why of finding, chasing, and expressing your... |
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 CUDA by Example: An Introduction to General-Purpose GPU Programming
CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have... |  |  Learning ActionScript 3.0
If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential... |  |  Logic and Language Models for Computer Science
So you are a computer science (CS) major and you are sitting down to see what this book is about. It has been assigned, the course is required, you have no choice. Still you chose your institution, your major. Maybe your instructor made a good choice. Let's hope so.
Okay, you are not a computer science major, perhaps not even a... |
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