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Graphic Thinking for Architects and Designers
The essential design companion-now in an up-to-date new edition For architects, drawing is more than a convenient way to communicate ideas; it is an integral part of the creative process that has a profound impact on thinking and problem-solving. In Graphic Thinking for Architects and Designers, Third Edition, Paul Laseau demonstrates that... | | JAVA 14: DEVELOPMENT OF APPLICATIONS WITH JAVAFX
This book is the fourteenth in a series of books on software development and deals with
JavaFX. The book introduces JavaFX as an alternative to Swing and Java2D, thus treating
how to work with 2D graphics in JavaFX, as well as the main components and layout.
The goal is that you will quickly be able to write programs ... | | |
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Embedded Linux Primer: A Practical Real-World ApproachComprehensive Real-World Guidance for Every Embedded Developer and Engineer
This book brings together indispensable knowledge for building efficient, high-value, Linux-based embedded products: information that has never been assembled in one place before. Drawing on years of experience as an... | | Morality in the Philosophy of Thomas Hobbes: Cases in the Law of NatureIn this book, S. A. Lloyd offers a radically new interpretation of Hobbes's laws of nature, revealing them to be not egoistic precepts of personal prudence but rather moral instructions for obtaining the common good. This account of Hobbes's moral philosophy stands in contrast to both divine command and rational choice interpretations. Drawing from... | | Inspire!: Why Customers Come Back
8 POWERFUL WAYS TO INSPIRE TODAY’S TOUGH CUSTOMERS IN TOUGH TIMES AND MAKE THEM STICK!
“With Jim Champy’s well-proven gift for keen management analysis, today’s essential notions of business... |
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The Business and Culture of Digital Games: Gamework and Gameplay"Fusing digital technologies and cultural creativity, exploiting global networks of production and distribution with little regulation and embodying the liberal ideas of individual choice and agency, digital games seem to epitomize global post-industrial neo-liberal cultural products. Kerr finds reality a bit more complex. For all their... | | Cyberpolitics in International Relations (MIT Press)
Cyberspace is widely acknowledged as a fundamental fact of daily life in today's world. Until recently, its political impact was thought to be a matter of low politics -- background conditions and routine processes and decisions. Now, however, experts have begun to recognize its effect on high politics -- national security, core... | | America and Iran: A History, 1720 to the Present
An important, urgently needed book--a hugely ambitious, illuminating portrait of the two-centuries-long entwined histories of Iran and America, and the first book to examine, in all its aspects, the rich and fraught relations between these two powers--once allies, now adversaries. By an admired historian and the author of Untapped:... |
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