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Smart Card Handbook
Smart Card Handbook

The most comprehensive book on state-of-the-art smart card technology available

Updated with new international standards and specifications, this essential fourth edition now covers all aspects of smart card in a completely revised structure. Its enlarged coverage now includes smart cards for passports and ID cards, health...

Teach Yourself VISUALLY HTML5
Teach Yourself VISUALLY HTML5
Make mark-up language more manageable with this visual guide

HTML5 is the next-generation of web standard mark-up language, and among other things, it offers amazing new avenues for incorporating multimedia into your sites. What easier way to master all of HTML5's new bells and whistles than with a guide that shows you,...

Cisco ASA, PIX, and FWSM Firewall Handbook (2nd Edition) (Networking Technology: Security)
Cisco ASA, PIX, and FWSM Firewall Handbook (2nd Edition) (Networking Technology: Security)
David Hucaby, CCIE® No. 4594, is a lead network engineer for the University of Kentucky, where he works with health-care networks based on the Cisco Catalyst, ASA, FWSM, and VPN product lines. He was one of the beta reviewers of the ASA 8.0 operating system software.
  • Learn about the various firewall models, user interfaces,...
Head First Networking
Head First Networking
Frustrated with networking books so chock-full of acronyms that your brain goes into sleep mode? Head First Networking's unique, visually rich format provides a task-based approach to computer networking that makes it easy to get your brain engaged. You'll learn the concepts by tying them to on-the-job tasks, blending practice and theory...
Microcontroller Programming: The Microchip PIC
Microcontroller Programming: The Microchip PIC

Using the popular and pervasive mid-range 8-bit Microchip PICВ® as an archetype, Microcontroller Programming offers a self-contained presentation of the multidisciplinary tools needed to design and implement modern embedded systems and microcontrollers. The authors begin with basic electronics, number systems, and data concepts followed...

Embedded Linux Primer: A Practical Real-World Approach
Embedded Linux Primer: A Practical Real-World Approach

Comprehensive Real-World Guidance for Every Embedded Developer and Engineer

This book brings together indispensable knowledge for building efficient, high-value, Linux-based embedded products: information that has never been assembled in one place before. Drawing on years of experience as an...

Multivariate Public Key Cryptosystems (Advances in Information Security)
Multivariate Public Key Cryptosystems (Advances in Information Security)

Multivariate public key cryptosystems (MPKC) is a fast-developing new area in cryptography. In the past 10 years, MPKC schemes have increasingly been seen as a possible alternative to number theoretic-based cryptosystems such as RSA, as they are generally more efficient in terms of computational effort. As quantum computers are developed, MPKC...

High Performance Web Sites: Essential Knowledge for Front-End Engineers
High Performance Web Sites: Essential Knowledge for Front-End Engineers
Want your web site to display more quickly? This book presents 14 specific rules that will cut 25% to 50% off response time when users request a page. Author Steve Souders, in his job as Chief Performance Yahoo!, collected these best practices while optimizing some of the most-visited pages on the Web. Even sites that had already been highly...
Programming 8-bit PIC Microcontrollers in C: with Interactive Hardware Simulation
Programming 8-bit PIC Microcontrollers in C: with Interactive Hardware Simulation
Embedded microcontrollers are everywhere today. In the average household you will find them far beyond the obvious places like cell phones, calculators, and MP3 players. Hardly any new appliance arrives in the home without at least one controller and, most likely, there will be several—one microcontroller for the user interface (buttons and...
Mathematics and Physics for Programmers (Game Development Series)
Mathematics and Physics for Programmers (Game Development Series)
Many programmers frequently have limited backgrounds in the mathematics and physics needed for game development or other complex applications. Sooner or later, all programmers run into coding issues that will require an understanding of mathematics or physics concepts like collision detection, 3D vectors, transformations, game theory, or basic...
Ubuntu for Non-Geeks: A Pain-Free, Get-Things-Done Guide
Ubuntu for Non-Geeks: A Pain-Free, Get-Things-Done Guide

The Ubuntu Linux distribution makes Linux easy, and Ubuntu for Non-Geeks makes it even easier. Full of tips, tricks, and helpful pointers, this pain-free guide is perfect for those interested in—but nervous about—switching to the Linux operating system.

This revised and expanded fourth edition is...

Digital Illustration Fundamentals: Vector, Raster, WaveForm, NewMedia with DICF, DAEF and ASNMF
Digital Illustration Fundamentals: Vector, Raster, WaveForm, NewMedia with DICF, DAEF and ASNMF

This concise book covers concepts central to digital illustration using the Inkscape 0.91 open source software package as well as the Adobe Illustrator Professional Illustration package. The book builds on the foundational concepts of vector graphics and the SVG format, and gets more advanced as chapters progress, covering what vector new...

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