OpenGL 4 Shading Language Cookbook - Second Edition
Acquiring the skills of OpenGL Shading Language is so much easier with this cookbook. You'll be creating graphics rather than learning theory, gaining a high level of capability in modern 3D programming along the way.
Discover simple and advanced techniques for leveraging modern OpenGL and...
Algorithms, Data Structures, and Problem Solving With C++ This book was designed for a second course in computer science, which has typically been known as CS-2 Data Structures. The content of CS-2 has been evolving over some time, but there is general agreement that topics such as structures, pointers, and data structures should be taught, along with an introduction to algorithm analysis and a general... XSLT Programmer's Reference As XML begins to take hold, the eXtensible Stylesheet Language: Transformation (XSLT) standard will be playing a major role in making all those XML predictions a reality. Author Michael Kay exudes enthusiasm in this guide, XSLT Programmer's Reference, by taking every opportunity to illustrate the power and flexibility of XSLT.
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