SFML Game Development by Example
Create and develop exciting games from start to finish using SFML
About This Book
Familiarize yourself with the SFML library and explore additional game development techniques
Craft, shape, and improve your games with SFML and common game design elements
A practical guide...
Pattern Calculus: Computing with Functions and Structures
The pattern calculus is a new foundation for computation, in which the expressive power of functions and of data structures are combined within pattern-matching functions. The best existing foundations focus on either functions, as in the lambda-calculus, or on data structures, as in Turing machines, or on compromises involving both, as in...
Advanced PHP for Flash
Advanced PHP for Flash is the follow-up to the hugely popular Foundation PHP for Flash.
The main aim of this book is to extend the reader's knowledge of using PHP and MySQL to produce dynamic content for Flash. Essentially, it picks up the baton from the first book and runs with it until there's no more...
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