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 Multimodal Interactive Pattern Recognition and Applications
Our interest in human–computer interaction started with our participation in the TT2
project (“Trans–Type-2”, 2002–2005—http://www.tt2.atosorigin.es), funded by the
European Union (EU) and coordinated by Atos Origin, which dealt with the development
of statistical-based technologies for computer... |  |  Enterprise Cloud Computing: Technology, Architecture, Applications
In today’s world virtually all available information on any technical topic is
just a few clicks away on the web. This is especially true of an emerging area
such as cloud computing. So why write a book, and, who should read this
book and why?
Every few years a new ‘buzzword’ becomes the rage of the... |  |  Search Engine Optimization (SEO): An Hour a Day
How is your website doing on the search engines? Need a little help?
Well, you’re holding the right book in your hands. This book will walk
you through the steps to achieve a targeted, compelling presence on the
major search engines. There are no secrets or tricks here, just downto-
earth, real-world advice and a clear program... |
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 Lectures in Game Theory for Computer Scientists
Game playing is a powerful metaphor that fits many situations where interaction
between autonomous agents plays a central role. Numerous tasks
in computer science, such as design, synthesis, verification, testing, query
evaluation, planning, etc. can be formulated in game-theoretic terms. Viewing
them abstractly as games reveals the... |  |  SharePoint 2010 Development For Dummies
In the last few years SharePoint has taken the world by storm. In fact,
the product is one of the fastest growing products in the history of
Microsoft. Companies of all sizes are rapidly implementing SharePoint and
moving it to the center of their organization. The interesting thing about
SharePoint, however, is that if you ask ten... |  |  Enhancing Architectural Drawings and Models with Photoshop
The first two chapters of this book are related and should be read in sequence. Chapter 1 is about preparing computer-aided design (CAD) and/or building information models (BIM) for enhancement, and Chapter 2 teaches you how to add the enhancements (such as color, pattern, shadow, and lineweight) in Photoshop.
All of the other 10... |
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